(I apologize for this being long, going to respond at once.)
I usually don't like building things just for decorative purpose. The tracks are more like a placeholder for real tram tracks in the future .
Fair.
And I hope you get your wish answered. I requested trams, I however do hope you obtain your trams in the future. Tatra trams (I linked in suggestions) would be a good start on that.
Once Red51 allows the "average joe" to be able to mod for Rising World then hopefully I can get my own stab at it, but I do agree with you having the real thing is far better than decorations. Hopefully we can get to that stage.....
(I sadly wasn't able to share the screenshots from the 2018 era of other stations & custom trains. Maybe another time.)
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[REMOVED PART]
Now, where's trains? We need trains in the topic, and how it'll actually help out Rising World. How people have built train stations, trains, or what inspired them to do so.
Whenever I see Japanese users (or even Europeans) note their trains, I always save images like these to make use of in Rising World. Maybe I can build the way both Europeans and Japanese engineers build in reality into Rising World, something I eventually hope to do in RW survival.
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1. The pictures of trains are very beautiful. At some point we will also have trains in RW.
2. You are both nice, you've been doing a lot for the game for years, that's commendable.
But, to be honest, what interest do I have in personal things that other people have with each other? Can't you solve this through a personal conversation?
Discussing things like this in a forum or on Steam doesn't reflect particularly well on Rising World. The result is that our forums are viewed as toxic. That's not good. New players or interested parties read this and for these reasons do not want to take a closer look at the game, let alone buy it.
Nobody wants that. Personal differences should be resolved in person. Talking is very important, then maybe things like this can be sorted out.
The whole thing becomes too personal. It's best to ignore people you don't like or not read their posts. Discussions are good, but they shouldn't become personal.
Personal problems should be discussed in person, as others don't want to be confronted with them. Ultimately, you are asked to choose a side. That doesn't work if you're not involved at all. Some things upset me too. It's best to ignore it and not read it.
3. It's Christmas time, let's enjoy these days and we can look forward to an update sometime in December.
☃️🎄🎁🦌❄️⛸️🧦
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1) Of course. I always admire what other people have accomplished, even if both vocally and silently. I'm not pushing Red51 to implement trains right this very moment, I'll however wait it out for when it's ready. I'm expecting late 2025, or even 2026. Ready when it's ready.....
2) I wish we could solve these issues. I really do. Every time I think of Rising World, the forums, and Steam forums, my stomach hurts to the point various loose ends feel like they're intentionally left sabotaged for others to reel in pain. Red51 even painfully questioned me if I desired to refund the game. Maybe I should have, but there's no game like Rising World. I wouldn't have access to posters, the recently added sailing boat, and other awesome current & future planned features. I feel pained by Rising World, and I hope we can mend whatever slights we had done to one another to move onto actual greener pastures. I hope we can, all the while not playing stupid fake mindgames in the process because that's what the current world climate dictates us to do. I want no part of these mainstream witch hunting games encouraging others to hate on one another. I hope we can play Rising World without the stupid mindgames, sabotaging, and childish behaviours in between that process. I've nearly given up on Rising World over other people's behaviours (and I'm sure certain people would have been happy to have kicked me off), it however would have been sad to see Rising World die over other people's negative behaviours, and process. I want to see Rising World's roadmap through, IF Red51 desires to see his project through to the very end. If he cares, I care, and I want to see his project to the end, even if I have to lurk from the sidelines in 2026+ onwards.
You're correct, I fully agree. Alienating other people shouldn't be a thing, nor "forever banning", Silencing users, etc. I understand the political climate of the world is forcing us to hate one another, I genuinely desire none of this dramatic nonsense, even if I've shared Youtube, Twitter/X game censorships as warning to Red51 & others to stay true to the course. I didn't want to see Rising World destroyed like other mainstream and indie games. It's a gem, it needs to be protected. I don't want to see Rising World killed off for stupid mainstream reasons, as many AAA games have been killed. Many games were being sabotaged to the point others and myself simply desire cozy games, Rising World included. Rising World is my cozy game, if now a "guilty pleasure" with all the crab menallity sabotaging going on. I'm both happy and pained by Rising World. I shared what I shared to keep Rising World on its proper, uncensored course of proper survival, exploration, and entertainment. Various people pushed my hands so various things were stated when they shouldn't have been....... I want to move on from that, especially from work, hence why a few hijacked threads on Steam were purged over being busy in life. One thread ran its course and I'm actually happy it was finally purged. I accidentally revived it, I'm however glad it was deleted allowing me more time to focus on some Rising World sessions, other game plays, and other curiousities. Sacrifices had to be made, and I'm happy about a more natural perspective. Same with Rising World and various Asian games staying true to what players actually desire. I can't wait to see what we get in this December update. I can't wait to see that banner.
3) Exactly! Let's enjoy December, and the month of December as a whole. I've attempted to propose this, but I guess it was for naught.
I wonder if I can find more Christmas themed trains, ones we could possibly even have in Rising World.
Here, have a European Darthmouth (U.K) Christmas train.
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My possible vain attempt at keeping this a train topic:
I'm at least trying to prep for Red51's future trains, as was noted via Java & Trello roadmap. Even if it may be rough, somewhat sloppy, I'll hopefully find a way to do "something" in survival mode.
I don't know how much people care about this, I'm however attempting to loosely plan out my railway lines. I don't know how well they'll find into my cramped main city (tons of terra-forming), I however have a path for it to take. White lines is the rail route, the black building with green trim is the train station, and it leads out 2 ways. I'm hoping I can inspire from both 'Osaka Loop' & 'Sapporo' inner & outer loop on the main island. Similar can be done with the Savannah biome I colonized. Both are the same size, take up the whole map resolution, and trains are indeed possible on both islands. Sure, I can horse, and I have been using my horse. I've been building roads, and I may end up building more roads if the December 2024 update nudges me to do so. I need to see what Red51 provides us.
I've seen too many Asian games (and indie games) actually listen to a proper gaming fanbase, and succeed. It's why I'm constantly sharing suggestions from those fronts in hopes of keeping Rising World alive in this front. Tested and true methods, especially when you listen to those who actually actively enjoy the games they play. People can also state they hate zombies and monsters, there are many more who also haven't seen the survey who actually might admire those. Surveys tend to be skewed, if with some accuracies. It's awesome Red51 does surveys (at least once). It's why I'm also sharing TrainCraft, Immersive Railroading, and etc. I've stated why trains would actually help Rising World, especially with growing failures and frustrations from the Train Sim genre.
Sure, there's tons of train games in the train sim genre, just nothing people actually desire.
- 'Derail Valley' is the only good one.
- 'Sweet Transit' initially started as a charmful game, if sadly turning into a city tycoon game. You either have trains, a city, but not both. Pick one! You're either a train game or a city builder, NOT BOTH! It used to be $20, now it's $40 Canadian, and it had mixed reviews. Frustrating.
- 'Calm Cove' game / 'Island Trains', both being 2D and top down. It's cozy, just not a proper train game. 'Island Trains' is also a neat cozy game. I'll still play the latter.
- Dovetail Train Sim Games - It's either too restrictive and linear, bloated, low quality, etc. It does trains correctly, everything else is a ruined mess. It's a poorly managed, serviced, and overly saturated milk-cow genre. It stains the train sim genre in blood.
- 'Railroad Online' went a decent route, if botching that in certain areas by being too randomized, tycoon style, etc.
-'Heat Death', but that's also linear. It's a neat concept, it however refuses to be free-roaming. You can customize your train and cars the way you desire, if too limited.
- 'Train Life' was a great idea, if highly poorly executed. Developers refused to listen to other people's concerns, even self-sabotaging themselves in the process. They removed illegally passing train traffic sharing the same track to eventually add them back in. People, loudly, spoke back against this noting how passing trains need to be on the OPPOSITE side of the parallel track, not the same direction as yours. The game died thanks to developers being too arrogant. I even conversed with them in a DM with how they were concerned over what I was saying, and what I said came true. Granted, they desired to eventually add VR Mode, that is never going to happen thanks to their own errors and flaws. They refused to do what was correct, only doing what they themselves desired.
- Colony Survival: I may be wrong on this one, I however seen screenshots of this flawed game using minecarts to shuttle stuff around. I hate the game, I however may have to play it for science to see how it's actually implemented. Maybe it'll make me like this game again, even if the developer themselves are as flawed as those who made Train Life, yet worse. Imagine if Red51 constantly updated his life into Rising World news section? That's them. Colony Survival developers desired us to eat bugs, I didn't subscribe for that. I subbed for their game, not their political rantings. They "may" have minecarts.
Rising World can beat each, and every one of these games hands down, if provided with Steam Trains, and every other proposed/planned trains in the steam, diesel, and electric range. This is no joke, and I mean this 100% seriously. Also speaking from experience from 'Immersive Railroading'. What Rising World has going for it (as noted via modded Minecraft's Immservice Railroading) is open world, co-op multiplayer, and how Red51 implements each feature with weight and functions. Look at the sailing boat, furnaces, etc, and you'll see where this is going. Compare it back to Immersive Railroading and back to Rising World and you can see why I'm hyping this up as much as I am.
And I have to share this because it's something Japan needs to be encouraged on, something we're lacking in this gaming market. We need trains in Rising World, and so does Japan in their gaming market. We need actual, proper, 100%, real train games.
- Running Trains (Indie game)
https://x.com/denfaminicogame/status/1721457883945263389
https://x.com/rts_trainsim
https://vxtwitter.com/rts_trai…tatus/1725898017923088725
This game seems dead, and it makes me sad. They're either working on it, on a hiatus, or it's dead, and I'm sad everything we need is close, if far away.
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MineTest (modded trains):
Handy, if buggy. One wrong move and you have to rebuild your train from scratch. Needs better interface, accidental destruction protection, etc. I stopped playing this game, it however showed me nice trains.
- Immersive Railroading (Minecraft - CurseForge)
Until we get trains in Rising World I have to boast about how awesome trains are in Immersive Railroading. Trains actually handle as they should, something I expect Rising World trains to do. It's an older image, it however notes what I admired in the past, and still do now.
Now, imagine this Immersive Railroading in Rising World, and bam! Fun!
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And no, I'm not going to get Rising World refunded. I don't want to miss out on each, and every update. Even if I was refunded, I would simply make an alt account and continue playing there. It's however a shame we had to reach this point to where gatekeeping certain people had to be a thing. Stomach pains, headaches, and constant frustrations. No game is like Rising World, and I can't migrate to another game either, no game similar to Rising World. Tis game is a neat gem. Red51 promised features I admire, and I desire those features. *praying emoji*