First played it on my Steam Deck, and it was awesome. Now having played more of it on PC it's even more awesome.
Quote[New] New climate regions: cold and dry regions (including many new biomes, e.g. deserts, savannahs, tundras, taigas etc)
I found your sub-biomes, though shall seek them out later. Still preferring the upcoming maps to encourage me to go exploring without getting lost, though may brave the waters again going pure south or north. I may go south. Only sub-biomes found.
Quote[New] Implement caves
[New] Deep elevations now consist of big caves filled with water
[New] Added hell (below deep caves)
May explore this later, though neat when I did see it (on my Steam Deck). Never did go in. Previous show it to be neat. Didn't go deep yet so I haven't seen hell yet.
Quote[New] New ridable horses (14 different horse variants)
[New] Added saddle and optional saddle bags
WOOOO!~ At last! We FINALLY have horses! Now allows me to go further, reaching further. I can happily add bags onto it, which I have.
Quote[New] New item: toolbelt, which increases the number of available slots in your item hotbar
[New] New item: weed whacker
[New] New items: several swords
Toolbelt became my new necessary, and favourite item. Instant like!
Grass & weed whacker are my new favourite additions. Finally greened up my locations (mainly on Steam Deck prior to PC use). Absolutely loving the weed whacker.
I've seen the swords, I'll however have to fiddle with them later. Neat.
Quote[New] New passive animals: penguin, elephant (2 variants), rhinoceros, zebra (2 variants)
[New] Bulls, goats, rams and mooses now attack you if you attack them first (also applies to rhino and elephant)
[New] Wild boars now always attack the player
Awesome! Have yet to see them, yet awesome!
Bulls are like bears, they're brutal. Thankfully can drill and spear them too death for their leather. Goats are brutally deadly, don't mess with them! They command respect.
Quote[New] Aggressive animals play a "warning" animation first before attacking the player
Love how the bears alert (stand up) before they attack. Always helpful seeing them react to you prior out-right attacking you. Less of a jump scare.
Quote[New] Heartbeat sound is audible when the player has been detected by an aggressive animal
I need to pay attention, yet love this QoL addition. This is why I admire RW so much.
Quote[New] New crafting station: tanning rack
[New] You can now get pelts and hides from animals and turn them into leather at the tanning rack
Nice! I started spamming them in my world to make use of leather. As another person noted, it's now fun to go hunting. Hunting for leather, for meat, and even to make animal masks. I died laughing seeing the masks, even using them. Alice in Wonderland.
Quote[New] Added optional craftable storage for inflatable boat (RIB)
Instantly made and added onto my RIB.
Quote[New] Added 2 doors (old wooden door from Java version)
I may be blind, yet glad we have more variety. Can't go wrong with that.
Quote[New] Added gift (including several variants)
Nice! May use this later for when NPCs are more aware of their surroundings, or for when friends desire to play more. Or, for when people who stupidly hate me wise up. Could probably start being kind to people again once people wise up. For now, I'll simply wish and hope for NPCs eventually being aware of their surroundings for when you decide to gift them stuff.
Or use as decoration for when December rolls around.
Quote[New] Added safe object (to store items)
Happily built one. Nice addition.
Quote[New] Added gramophone object (including 3 music discs)
I forgot about this, though shall instantly check it out next session. Can't wait to get my gramophone up and ready again, as I had prior.
Quote[New] Added several special variants of some animals
White rabbit, pig with a carrot on a stick, pig with shades , and hopefully (later) we can later get an 'Deal with it" pig (view Azur Lane's Prinz Eugen shades.)
Saw a white-orange fox today, not sure if it was the lighting. Was neat to see. Kon!~
Quote[New] Added 20 new cacti (also removed the old ones)
Once I manage to locate a new biome I"ll try to make note of this. The preview showed it to be neat.
Quote[New] Added several new trees (mesquite, aleppo pines etc)
[New] Added several new smaller plants
[New] Added new music tracks
[New] Added medieval fur coat (clothing piece)
1) Can't wait to find those new trees. I need more tree varieties, especially for decoration.
2) Sweet! Hope we can go gardening later (I hedge-garden update may be necessary).
3) Nice! Shall try to hear out for them.
4) Using it now. Nice! Just like the JAVA player update times.
Quote[New] Added new headgear/accessory items (vanity): pilgrim hat, felt hat, wizard hat, fedora, cowboy hat, redcoat hat, boonie, safari hat, sombrero, wooly, cappy, captain hat, chef hat, fez, jester hat, jockey helmet, crown, cylinder, ushanka, unclesam hat, xmas hat, pickelhaube, bear mask, goat mask, pig mask, teddy mask, bunny mask, aviator glasses, sunglasses, groucho mask
Started collecting them in my cloth building.
I died laughing at the animal ones. This leaves room for more amusements to be had. I hope I can find someone to find more Anime-tized ones instead of being told I should be banned for life and Red51 shouldn't listen to me. More variety always helps.
Quote[New] Added diving goggles (which remove blurriness underwater)
Nice! Though can't wait for the full scuba gear to allow for submerged activity.
Quote[New] Northern lights (aurora borealis) are now visible in snow biomes, depending on weather
Previews look awesome. Can't wait to see these in actual action once I can locate a snowy biome.
Quote[New] New weather effect: blizzard (strong snowstorm)
Can't wait to experience this. Always needed more severe weather, this may be awesome. A heavy rainstorm should return, the one people noted it was hard to see anything. We need more squalls and whiteouts of both rain and snowy variety. Almost like current fog.
Quote[New] Cutting grass now adds grass blades to your inventory (to replant grass)
[New] Smoothing wet ground with a rake now randomly spawns earthworms
Good addition! Makes using weed whacker overly fun.
Have yet to rake wet ground for earthworms.
Quote[New] Branches now spawn randomly on the ground (can be picked up to get sticks)
Just saw it, nice addition! X marks the spot.
Quote[New] Added setting to change the max resolution for custom images (posters)
Awesome! Shall make use of this later. This one is down my route.
Quote[New] Character preview is now visible in inventory screen
Nice, but wish I could figure out how to rotate.
Quote[New] Drag clothes on character to wear them (or vice-versa)
And right-click. Neat!
Quote[New] Auto-Run setting is now available in controls setting
I missed this! I need to look back into this! I'll make self-notes for myself.
Quote[New] Added command "renderplayer" to save a rendered image of the player model on the hard drive
Handy! This shall be useful later.
Quote[Change] Updated moving behaviour of animals
They now get stuck on water edge, yet it's more useful.
Quote[Change] Elements are now picked up automatically when deconstructing them with a sledgehammer (can be disabled in config file)
This one caught me by surprise making me wonder what was up. Shame I can't see the pile, yet it's one of those neat QoL features.
Quote[Change] If a bow or rifle is equipped, the remaining amount of ammo is shown on the right side now
I'm going to have to test each weapon now. Bows & rifles should be next on my list. Nice QoL addition.
Quote[Change] Player health is now also shown in inventory (next to character preview field)
So, that's what that was. Neat!
Quote[Change] Increased rotate/turn speed of horse
Glad this is better. Horses are actually very fun, now even more so thanks to this fix. Was almost like driving a boat.
Quote[New] When picking up saddle bags from a horse, they will now keep the items stored in them
I wonder how you do this, though shall be awesome to do so. QoL fixes are fun!
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Good stuff! Thanks for this update! As you've noted, I'm now waiting impatiently for your upcoming maps update. I need to rediscover my lost outpost, chart my current ones, and even find the new biomes. I'll go on a blind exploration later.