Same here. I'm curious what kind of vehicles are to be had, and how we shall or can't tech up on them. I'm constantly imagining a the type of 'base' similar to what you see when a car is built, or burnt out. The skeleton of a car/vehicle that you can add onto by adding customized parts and accessories onto and in it. Red said he wasn't sure, just that we would have to deal with 'pre-built' designs that we could customize.
- Cars - Hinted through roads & traffic lights. This may or may not have trucks, vans, and cargo-wheeled vehicles.
- Bikes - Seeing as how horses & camels was teased/hinted by Red I'd assume we could eventually have bikes, though that's probably a stretch. If anything, I would expect it to be a post-game edition (after all the main stuff is added).
- Horse & Camels - Only listing this because Red mentioned it with it being appropriate. I wouldn't mind having both horses and camels; Camels for your more warmer climate and biomes.
- Trains - Teased on the feature page so I'm expecting working our way from minecarts -> Coal/steam -> diesel -> electric - type trains. Depending on how Red designs and implements them I'll either stay with steam trains or I may upgrade to other train tech.
- Boats - I guess this is predictable. I would assume we would go up from rafts, canoes, sails, steam, coal, diesel type ships. All basic, merchant, and cargo type. Depending on how big the biomes are (a good 20,000 on average on old Minecraft) should do it for the variety of boat types. Surprise me.
- Submarines - Not really confirmed. It be more of a bonus, if anything, for us to venture down below. I'd expect this as a mod, or post-game.
- Zepplins/hot air balloons - This being the only vehicle I wouldn't mind roaming in the sky. People wanted some sort of steampunky ballooned flying vessel so it wouldn't hurt to do so. I wouldn't mind. I'd accept propeller planes, just nothing too major, or jet-propelled. That's asking for trouble.
Whatever gets added in the end I'll make the most out of. There's still time to speculate and have brainstorming fun heh.
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- On-topic:
I think I'll budge a tiny bit (by a hair) by supporting EXTREMELY RARE teleports people could set up when they find loot. I wouldn't really play with it, unless it's for 'admin' purposes, so I'd simply use it to go from one 'city' to the 'next city' for admin cleaning purposes. People could trophy up their portals, it however has to be limited one per person, or something that rare. Not even creative mode should work its way around it or else it'll devalue all the other vehicles. It'll hollow out the game as a whole.