Im having an issue.. im trying to get the server to show up/connect
Maybe you could post a log file here, it would provide more information about what's going on.
Im having an issue.. im trying to get the server to show up/connect
Maybe you could post a log file here, it would provide more information about what's going on.
the reason i didn't post a log was, there were NO errors
the reason i didn't post a log was, there were NO errors
did you port forward 4254 and 4255?
oh and i get this every time i start a "SINGLE PLAYER" game: "load World"
the reason i didn't post a log was, there were NO errors
Thanks for the log! The server does actually start (which is good to know), this means that either the port forwarding didn't work (you have to forward ports 4254 and 4255 TCP and UDP), or something else is blocking the connection.
To check if the port forwarding did work, you can start the server and enter the ports in question (4254 and 4255) on this page: https://www.yougetsignal.com/tools/open-ports/
oh and i get this every time i start a "SINGLE PLAYER" game: "load World"
There is unfortuantely an issue currently which prevents the singleplayer game from starting if the default game port (4255) is already in use (Steam tries to bind to that port which fails). This is not supposed to happen, we're already preparing a fix for that. As a workaround, you could make sure to not run another process which uses port 4255 (if you run the dedicated server on your local machine, you can bind it to a different port in the server.properties file [but then make sure to forward this port as well])
ok I don;t know why my router takes 10 minutes to open a port, but it does,. both ports are closed At the moment
ok I don;t know why my router takes 10 minutes to open a port, but it does,. both ports are closed At the moment
Does that mean the ports are still closed? If the website mentioned above indicates that the ports are closed (make sure the server is running when doing the check), it means that the ports are actually closed (or something like a firewall or av program blocks the connection).
yes they are closed even when i run the server
Go to https://canyouseeme.org/ and type in the port number you are using to check it's open.
Also, make sure your local firewall has exclusions in addition to those on the router.
you need to go into your routers settings and forward port 4254 and 4255. no one can connect otherwise
Is it possible to disable PvP? I'm not seeing an option for it and its been chaos on my server so far...
There also seems to be an issue with not being able to use backspace in chat most of the time.
Is it possible to disable PvP? I'm not seeing an option for it and its been chaos on my server so far...
PVP is disabled via server.properties
Line 114, Setting_PvP=False
Edit: and include "Permissions_OverridePvP=false" at the bottom of the file. The above setting only changes the advertisement of a PvP server
There also seems to be an issue with not being able to use backspace in chat most of the time.
This is a bug with the unity UI framework. Press Alt once to fix, each time this happens.
Is it possible to disable PvP? I'm not seeing an option for it and its been chaos on my server so far...
There are basically two ways to achieve that:
If that doesn't work, please let us know!
There also seems to be an issue with not being able to use backspace in chat most of the time.
It's unfortunately a bug in Unitys new Input system in comination with their new UI framework If you tap the left ALT key, this should fix the issue (it always happens when tabbing to the desktop, for example).
Unfortunately this bug is out of our control, but Unity is aware of this issue. According to them, compatibility between their input system and their new UI framework will improve by the end of this year...
//Edit: Looks like yahwho was faster
I have issue with server on Centos (Plugins_Enabled=false):
It seems there is a dependency missing, which is required by our native lib I don't know which libraries are installed on CentOS 7 by default, but I guess it may be a missing or outdated glibc version. IIRC we require glibc 2.18 or higher. Is glibc installed on your machine (if it's installed, which version do you use)?
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