WTGRpg(WIP)

  • how cool is that :love:

    you could learn certain crafts and if you meet other players, trade ... or post orders or receive them from npcs ... the possibilities are almost endless :):thumbup:

    yes. the possibilities are endless. one of many ideas so far!


    CLASS:

    fighter

    does more melee damage

    Stronger defenses

    higher max health



    archer

    does more ranged damage

    weaker defenses

    lower max health




    PROFESSIONS:

    lumber jack

    can plant trees starting lvl 1

    0.5 harvest amount per point assigned

    lower stamina drain

    2x xp for each log collected

    2x amount of board/sticks/lumber crafted



    hunter

    takes 2 x noise events to spook animals

    0.5 harvest amount per point assigned

    higher stamina drain

    2x xp for gutting animals



    miner

    faster mining speed

    lower stamina drain

    2x xp for each stone/ore mined

    2x amount of blocks crafted




    cook

    food timer -10 seconds per point assigned

    nutral stamina

    2x xp for each dish cooked



    farmer

    sub class crops

    can plant crops from lvl 1

    harvest amount + 1 per point assigned

    nutral stamina

    2x xp for each plant planted





    sub class animals

    can tame animals from lvl 1

    animal breed speed +1 per point assinged

    nutral stamina

    2x xp for each aninal gutted




    Builder

    sub class carpenter

    higher fall protection

    30 slot construction bag

    2x xp for each board placed

    2x amount of boards crafted




    sub class mason

    higher fall protection

    30 slot construction bag

    2x xp for each block placed

    2x amount of blocks crafted



    black smith

    lower smelting times

    1.5 x xp for each ore smelted

    1.5 x xp for each plate crafted

  • as im trying to work out mechanics of the professions for the rpg overhaul plugin.... ive figured out a way to make events cost stamina. so if you are a lumberjack chopping trees only cost say 5 stamina while for a miner it would cost 10. you will get so many points per lvl gained. said points can be assigned. so a lumber jack could upgrade the cost per tree chopped(lower stam cost) as well as upgrade total stamina. thoughts?

  • if you meet other players, trade ... or post orders or receive them from npcs ...

    forgot to mention im also planning an auction house. there will be a selling/buying fee of some sort. there will also be a placable mail box for reciving packages from auction house and player to player deliveries/letters. player to player deliveries will have a mailing tax based on distance. the funds raised form the auction house and mail will be used as rewards for events as well as pay for materials for community builds. i think letters will be an equip able item that opens when you equip it. it can then be thrown away or stored in a chest(maybe a mail bag?)

  • where do the goods for the autionshaus come from? by selling players to the house, or is everything there? and do you have to go somewhere, or is it all done via letters?


    i would find a market place very nice; where you can rent a stand and deposit goods for sale

    .... had that several years ago on a mincraft server (that was handled with boxes and signs)

  • where do the goods for the autionshaus come from? by selling players to the house, or is everything there? and do you have to go somewhere, or is it all done via letters?


    i would find a market place very nice; where you can rent a stand and deposit goods for sale

    .... had that several years ago on a mincraft server (that was handled with boxes and signs)

    sorry for the late reply! everything in the auction house would be bought/sold by the players. as for how its done.....im not sure yet. im thinking you have to goto an auction house in town or use a custom item to spawn an auctioneer npc. when buying from the npc it gets delivered to you mailbox. as for the market, im thinking you can sell from an area you own or you can buy a market area to build a booth to sell from.


    as for an update on the progress ive got a working money system exp and leveling system that is set by profession. im currently working on a ui but dont know what style i want yet. im leaning more towards a final fantasy 2-3 type gui!



              


    let me know what you all think

  • ive decided to pause development of this plugin until unity replaces java. im going to devote time to working on smaller plugins as well as reworking some that i have already done. a new one i want to work on is a wisp light pet type of thing. this will give off some light. maybe have radius, range, intensity and color settings. maybe a small buff to fall damage or have it inflict so much damage to your target every so many seconds.

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