Since we already have compiled lists for things like missing block shapes, wanted plants, etc. figured it was time to start one for textures as well since the more people are building the more they discover things they want / need.
Whenever possible please provide a reference picture to make it easier to know exactly what you're looking for, especially for things like brick patterns, etc. This would make it a lot easier for Red51.
I'll add everything people suggest to this top post and then edit with a checkmark next to them when / if they get added.
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COMPILED LIST:
1. Bamboo - Green and Brown Bark and Wood
2. Paper
3. Rubber
4. Leather
5. Silk
6. Velvet
7. Knit Fabrics
8. Mother of Pearl
9. Gemstones / Resins / Minerals
10. Fur / Animal skins
11. Braided / Weaved Textiles
12. More metal textures (Damascus)
13. Liquids (ability to adjust opacity)
14. Mirrors or Highly Reflective Mirror-like Textures)
15. Roman Brick (Brick / Stone layers)
16. European brick (Thinner Bricks)
Missing / Wanted Textures Compiled List
- CursedXistence
- Thread is Unresolved
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I miss fabrics that shine. like silk and velvet.
And I miss fabrics that have a classic knit pattern texture.
I would also find different fur textures/blocks interesting.
And when it comes to leather, also snake and crocodile leather.
I also love mother of pearl blocks.
And of course a classic diamond block.
and and and.😅
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And Amber.
I put Gemstones / Resins (Amber) / Minerals under the same one in the compiled list because many of them use the same textures recolored and/or slightly modified. Didn't want you to think I was ignoring your really good suggestions in the compiled list in the first post.
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Post by FioO ().
This post was deleted by the author themselves (). -
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Well, I think a "liquid" texture is needed, even using it with the multi shape blocks.
A texture of the same type of the water in the game (texture that actually moves) could be great.
Would be great have the ability for painting that textures, for emulate blood, milk, honey, etc, etc; and the opacity of that colored texture.
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Another texture I really want to see on the game (but I don't know if it's possible for reasons of performance) and forget to mention it to red51 before:
MIRRORS
Please...
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Well, I think a "liquid" texture is needed, even using it with the multi shape blocks.
A texture of the same type of the water in the game (texture that actually moves) could be great.
Would be great have the ability for painting that textures, for emulate blood, milk, honey, etc, etc; and the opacity of that colored texture.
Red51 has said before he plans on adding water blocks, good ideas on the painting / opacity part of it.
Another texture I really want to see on the game (but I don't know if it's possible for reasons of performance) and forget to mention it to red51 before:
MIRRORS
Please...
Unity is capable of doing mirrors, but unless they've changed it it's basically creating another camera inside the game that then displays that on the mirror surface. Only having a couple isn't too bad, but the more you have then yes it does impact performance rather quickly. That's why most games cheat a mirror effect and you usually only get this blurry shadow projected on a mirror like surface.
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Some more stone and wood textures are also needed. More tile textures would also be nice.
I miss the ability to create my own texture packs.
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Some more stone and wood textures are also needed. More tile textures would also be nice.
I miss the ability to create my own texture packs.
I'd love to see the old block bench from the java version be added to the Unity version as a old world version of the modern workbench to allow the full use of all textures without having to have the modern workbench. I think that'd be a great way to add a custom textures category so they aren't mixed directly in with the official textures and as you said, would allow for the creation and sharing of texture packs.
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I'd love to see the old block bench from the java version be added to the Unity version as a old world version of the modern workbench to allow the full use of all textures without having to have the modern workbench. I think that'd be a great way to add a custom textures category so they aren't mixed directly in with the official textures and as you said, would allow for the creation and sharing of texture packs.
Yes, but I think that isn't an easy way to implement such a possibility. A wish . I miss some stone textures from the Java-Version and also
an additional stone texture for the terra blocks or for terrain processing.
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Yes, but I think that isn't an easy way to implement such a possibility. A wish . I miss some stone textures from the Java-Version and also
an additional stone texture for the terra blocks or for terrain processing.
Granted it's been years since I've used Unity for game development, but it used to be a simple matter to add user created textures, more so for the simple block shapes that Rising World uses compared to complex 3D models, but there were multiple ways to do it.
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Few old southern European brick texture like the one we can see in Italy some part of southern France, Spain and Portugal will be appreciated.
See for example this two Wikipedia articles:
https://en.wikipedia.org/wiki/Roman_brick
(english)
https://fr.wikipedia.org/wiki/Brique_foraine
(French, but only for images)
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