OnlineMarket

A new update is now available, introducing fishing, climbing gear, clothes and more!
Latest hotfix: 0.8.5.3 (2025-05-09)
  • Selling Stones and Logs

    - Hold stones or logs, open the menu.

    - Click “Sell Stone” ($5 each) or “Sell Lumber” ($10 each).

    - Items are removed, coins added to your wallet (e.g., “Sold 32 stones for $160!”).

    Can I change that, and if so, where (in the database)? That's way too much. I'd like 1 for a stone/wood. :)

    couldn't you make a config file for such things, please (Not every player can configure a database) ;)


    otherwise it's a very nice plugin and works great; thanks for sharing :thumbup:

  • There are certain things that are easier to handle in a database than in a config file.

    To edit a config file, you only need a text editor, which everyone has... so it's debatable which is easier.

    My objection wasn't directed at me in this regard. I checked; the value for selling wood and stone isn't even stored there.


    But whatever... now I've simply multiplied my prices by 5 :|

  • From a program point of view, a database often makes more sense than a configuration file. I have to parse a file completely to get to the desired file. With a database it is “easier” to get the desired value. To put it simply: get the price of the item I am holding in my hand ;-) and is therefore also more memory-saving than first loading a complete file into memory and then parsing it for the desired value. This is not a static absolute statement, but from my point of view a database is better suited for certain things than a config file ;)


    Translated with DeepL.com (free version)

  • Are Penny also supported? ($0.01)


    I want to make my plugin compatible with yours. To do this, I would make it possible to send money to your system or from yours to mine. This way, both systems can be used. It would be even better if both systems could be synchronized. What do you think?


    I just need a few public methods that allow me to add and withdraw money from your system, and query the current balance.

    That way, you don't have to check if my plugin is installed. I just have to check if yours is.

    I think we'll both benefit from making our systems compatible.

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