I have been thinking about a multi server kingdoms plugin system since the java days. I had little to no coding experience back then. I feel my skills have improved enough to maybe give it a go.
Concept:
- The concept is, there are multiple servers hosted by players(Kingdoms).
- Player characters are synced across all participating servers.
- Characters use an RPG based system to upgrade using experience.
- Players could then battle for areas in other kingdoms as well as kingdom vs kingdom events.
Home Servers:
- kingdoms hosted by players could still be customized with other plugins (in theory).
- kingdom size would be limited to something like 3x3 sectors.
- Kingdoms would be arranged in a virtual grid.
- Players could travel from kingdom to kingdom via portals in kingdom capital cities.
- players could also travel from kingdom to kingdom by sailing from one grid to another (virtual grid mentioned above) relative to the position in the grid.
- Players declare their "Home" kingdom. this would be their main server.
- Kingdoms can declare war on other kingdoms.
- When a player travels to a rival kingdom they are put into PVP mode in that Kingdom.
This is just a concept and would take a long time to develop. Im asking here to find out who all if anyone would be interested in something like this.
I would love to hear anyone's input or ideas.