So, when you chop down a tree, gravity is used (I assume) to calculate a fall animation and resting stop. Same with chopping a tree into logs. I know this is probably on the radar to be implemented, but I'm wondering if and when gravity will be implemented for buildings.
Also, is there going to be structural integrity? Such as while building out a roof, will there be a time when adding a block could cause a collapse due to the weight / load of the blocks being higher than the load capability / glue of the supporting blocks? I heard Minecraft didn't have SI, but many other voxel-based games do. I did a search for gravity on the forums and didn't see much mention of it other than in regards to water.