Hey folks! Another update is available, it does not introduce much new content, but instead it fixes a bunch of nasty bugs and annoying crashes that kept us busy the last weeks. Due to extensive changes on the technical side of the game, we had to do multiple tests before we were able to release this update (especially in multiplayer) to make sure it does not break anything.
This update also introduces a lot of important optimizations and improvements in terms of memory management, performance and world generation speed, especially in multiplayer, but also in singleplayer.
Apart from that, this update also fixes a crash (when geometry instancing was enabled in combination with amd graphics cards) that has been around for a while now. So if you disabled the "graphics_instancing" flag in the config file in the past (as a workaround), you should be able to re-enable this feature again (resulting in less memory consumption).
Though this update is mainly about bugfixes and optimizations, at least one new feature is now available: The ability to trade with other players. You can invite a player for trading, and once the accepts, you can exchange items with him. Eventually some sort of currency will be added in the medium term, too.
Of course we are still working on some other stuff in the background, among others water and new playermodels, animations and items. We can probably provide some previews soon
_____________________________________________
Changelog:
- [New] You can trade items with other players now (barter trade)
- [New] Debuglight (L) can be disabled via permissions (general->debuglight: false)
- [New] PVE (killing animals) can be disabled via permissions (general->pve: false)
- [New] Added command 'setofflinegroup' to change permission group of a player that is currently not online
- [Change] Increased speed of world generation
- [Change] Optimized database queries
- [Change] Improved overall performance
- [Change] Game should no longer begin to stutter when walking large distances
- [Change] Reduced memory consumption of the game
- [Change] Flyspeed can be adjusted now by holding shift and using the scroll wheel
- [Change] Changed debug output when pressing F3
- [Change] Server automatically renames "permissions.example" folder to "permissions" now if it is not available yet
- [Change] Added "chat transparency" slider to view adjustment menu
- [Change] Animal reverb sounds will be adjusted correctly now
- [Bugfix] Fixed crash to desktop (jint_disjoint_arraycopy)
- [Bugfix] Fixed AMD graphics cards related crash when 'graphic_instancing' was enabled*
- [Bugfix] Fixed bug which prevented the game from saving the world correctly
- [Bugfix] Fixed inventory not saving correctly (sometimes occurring rollback to previous state)
- [Bugfix] Fixed issue with suddenly reoccurring plants
- [Bugfix] Fixed "black blueprint previews" in some cases
- [Bugfix] Fixed issue when placing blueprint with many objects (resulting in missing chunks)
- [Bugfix] Fixed missing snow texture when 'graphic_instancing' is set to false
- [Bugfix] Fixed lighting issues when 'graphic_instancing' is set to false
- [Bugfix] Fixed wrong input when opening console directly after spawn
- [Bugfix] Fixed "jittering" of other players when they spawn in flymode
- [Bugfix] Fixed crash when removing favorites from serverlist
- [Bugfix] Fixed wrong sun intensity when returning from hell
- [Bugfix] Setting for "anisotropic filtering" will be saved correctly now
- [Bugfix] You get the correct amount of saplings when cutting a plant now
- [Bugfix] Spruce saplings can now be picked up again
- [Bugfix] Fixed issues with some sound effects
- [Bugfix] Fixed start problems on some machines (when Windows wasn't up-to-date)
Bugfix 2016-01-29:
- [New] Added "general->invulnerable", "general->nohungerthirst" and "creative->nohungerthirst" permissions
- [Bugfix] Fixed issue that prevented digging in underground areas
- [Bugfix] Fixed issue that caused the game to spam chunk requests to the server
- [Bugfix] Fixed bug that prevented animals from moving
- [Bugfix] Fixed bug that animals were able to attack you even when you was at a mich higher elevation
- [Bugfix] Fixed bug that caused trees to vanish when cutting them (only when graphic_instancing was set to false)
Bugfix 2016-01-31:
- [Change] Slightly increased amount of saplings you get from a lemon tree
- [Change] Increased performance when using MySQL
- [Change] Old world backups (>2 weeks) in ".backup" subfolder will be deleted automatically now (nur SQLite)
- [Change] Reduced gap between images and walls
- [Change] Hostile animals no longer hunt you if 'general->invulnerable' permission is set to true
- [Bugfix] Fixed chunk loading problems
- [Bugfix] Fixed server crash when player connect took too long
- [Bugfix] Fixed issue with players being unable to connect to a server
- [Bugfix] Fixed issue when too many construction elements were placed in the same chunk
- [Bugfix] Fixed bug that caused the server to generate the world extremely slow sometimes