A new update (version 0.5.1.2) is available! Finally the multiplayer related issues should be fixed now But please check it out, we need your feedback if multiplayer works now or if there are still any problems. We will fix any further issues as soon as possible.
You also need to update your dedicated servers.
This update also does a change to the serverbrowser, it should no longer have a long delay when clicking on "Multiplayer" or when refreshing the serverlist. Apart from that, we did some smaller changes and bugfixes, see the full changelog:
- [Change] Serverbrowser updates serverlist now using multiple threads (should cause no delays now)
- [Change] Now you automatically return to multiplayer menu when connecting to a server goes wrong
- [Change] Reduced healthpoints of animals
- [Change] Increased opening speed of scoreboard (when pressing tab)
- [Bugfix] Fixed multiplayer "connection error" bug (need feedback!)
- [Bugfix] Fixed erroneous LUA events (PlayerEnterChunk and PlayerEnterWorldpart)
- [Bugfix] Max players setting (multiplayer) should work now correctly
- [Bugfix] Serverlist no longer stops updating when a server is not reachable
- [Bugfix] Fixed illegal state error which occurred sometimes in multiplayer
- [Bugfix] Fixed some NPC related issues (causing different problems)