Update downloaded, Launcher fires up, login in successful, game starts, but after a few seconds it crashes.
To see better what happens, I tried running it from the command line and got the following message output:
java -Xmx2048m -Xms1024m -jar risingworld.jar
[31.12.16 - 22:04:29] Initializing Rising World Loader
[31.12.16 - 22:04:29] Loading loader.cfg
[31.12.16 - 22:04:29] Local launcher version: 0.1.2 build 40092015
[31.12.16 - 22:04:29] Checking for updates...
[UPTIME: 0s] Connected to: /51.254.77.202:6001
Language set to: English
Rising World - 0.8
2016/12/31 10:04 PM
Dec 31, 2016 10:04:39 PM content.Launcher startUp
INFO: Mac OS X 10.11.6 Java: 1.8.0_111 x86_64 0.8_31
______________________________________________________________________
Initialize HIVE...
HIVE is initialized
Start game...
Start context...
LAUNCHER DONE!
LWJGL: 2.9.4
Display Scaling: 1.0
GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
Dec 31, 2016 10:04:39 PM content.Game initApplication
WARNING: INTEGRATED GRAPHICSADAPTER DETECTION BYPASSED!
Initialize Static Classes...
read bytes from resource: 11417
read bytes from resource: 7342
read bytes from resource: 5351
read bytes from resource: 32120
Plants initialized!
java.sql.SQLException: [SQLITE_BUSY] The database file is locked (database is locked)
at org.sqlite.DB.newSQLException(DB.java:383)
at org.sqlite.DB.newSQLException(DB.java:387)
at org.sqlite.DB.throwex(DB.java:374)
at org.sqlite.NestedDB.prepare(NestedDB.java:134)
at org.sqlite.DB.prepare(DB.java:123)
at org.sqlite.Stmt.executeQuery(Stmt.java:121)
at commons.definitions.Items.<clinit>(SourceFile:61)
at commons.definitions.Npcs$NpcDefinition.<init>(SourceFile:253)
at commons.definitions.Npcs.<clinit>(SourceFile:132)
at s.a$c.<init>(SourceFile:1420)
at s.a.<clinit>(SourceFile:22)
at commons.world.i.<clinit>(SourceFile:503)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at content.Game.initStaticClasses(SourceFile:1536)
at content.Game.initApplication(SourceFile:1003)
at commons.JIWApplication.initialize(SourceFile:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:130)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211)
at java.lang.Thread.run(Thread.java:745)
Multiple sql connections fighting over each other? I can't tell for sure what's happening.