The new addition of changing weather is definitely gorgeous! It is a very welcomed addition, it must have been rather complex to implement and it works very nicely.
There are a couple of points I find curious, though:
1) Clouds consistently go in the direction of sunset; the Coriolis effect should ensure that, in any rotating planet with an atmosphere and winds and with a rotation axis more or less orthogonal with the ecliptic, clouds go prevalently toward the sunrise direction. I understand that implementing the variability of direction observed in reality would be an added complexity for little added value. But, if a standard direction has to be chosen (which is fine), shouldn't it be the (very) prevalent direction observed in nature?
This might seem a marginal detail, but I find my orienting constantly perturbed by this contradiction.
2) Over time, there seems to be a prevalence of bad weather. It looks like RW is situated in a perennial Northern Europe Autumn! Maybe I've just been lucky to be born in Italy and to be accustomed to a greater prevalence of good/fair weather... I remember some weather customisation has been added but I cannot find the details any more.
Any chance it would be possible to add a nice-to-bad weather setting? A multitude of detailed settings (how much rain, how much snow, etc.) is not really needed, I think, just one value shifting from a high probability of nice weather to a high probability of bad weather(s).
Thanks!