Hello, I am currently creating a Rising World Server and was wondering if there is any way to turn the Time/Date stamp off in the Chatbox in-game on my server.
-
-
there shouldn't be a chat time stamp by default on your server
Did you maybe add any plugins to your server?
Could you please provide a screenshot of what exactly you are seeing?
-
-
Here is the screenshot of the Chatbox.
Plugins that i currently have installed are the following:
ChestProtection By yahgiggle
Economy By notabadminerCurrent Scripts Installed
TMN_Home by TutMeistensNix
Area Protection 3.0 by yahgiggle
Admin-Tools (Zcript) by Zabka -
These timestamps are the result of Zcript, I have never used it so no idea if they can be disabled (after a quick look at the Zcript forum thread I didn't see such an option).
I would recommend replacing Zcript with either the AdminTools Plugin or the ServerTools Plugin both plugins have more or less the same functions but don't include the chat timestamps.
-
Alright, Thanks for your help!
-
Just a note on using any plugin to add timestamps. If you use RCON, depending how the timestamp is added by the plugin, the chat text will not show up in RCON.
-
Just a note on using any plugin to add timestamps. If you use RCON, depending how the timestamp is added by the plugin, the chat text will not show up in RCON.
When calling
in PlayerChatEvent will cancel the event totally in rcon from chat even being registered at all. It doesn't matter if you add date or whatever, any modification at all will not show up. In the server logs and game chat itself everything shows up fine. I did a simple test with no date prefixed at the start like the following:rcon ignores it entirely.
-
When calling
in PlayerChatEvent will cancel the event totally in rcon from chat even being registered at all. It doesn't matter if you add date or whatever, any modification at all will not show up. In the server logs and game chat itself everything shows up fine. I did a simple test with no date prefixed at the start like the following:
rcon ignores it entirely.
That is why red51 added this method a few weeks ago: public void setChatMessage(java.lang.String message). This way you can alter chat messages without cancelling the event and sending your custom message instead as a result all messages appear in RCON too
Participate now!
Don’t have an account yet? Create a new account now and be part of our community!