Posts by Groovaholic

A big new update is now available, introducing biomes, caves and much more!
Latest hotfix: (2024-02-21)

    Hello Red51 / community not sure if I have missed this anywhere or if its even been asked for but just for a QoL action that I personally would like is the ability to rotate elements using a combination of k/b + the mouse wheel, i.e. L/Shift + Mouse wheel up = Rotate clockwise / Mouse Wheel down = Rotate Anti-clockwise, this in my opinion would make when doing curves a lot faster & easier instead of having to press a key each time to rotate it.

    You can also in the game settings / miscellaneous, change to "Instance digging".

    Hope you have fun.

    NB: just seen AlphaGodith's reply that says the same thing so you can bypass my comment lol.

    Still hope you are enjoying the game :crazy:

    Both ways are optional which i have used but maybe at some point in the future we could have this as an option shape to have, a bit like how you can build a stone wall/house in Sons of the forest?

    Hi I have also just logged into it ok, but as far as I can see it's still the "test island" that Red released ages ago, so that would be down to the server owner who I'm guessing is no longer around to update it.

    This is something that is planned under the "movable structures" which if I remember there will be a central element pivot point to which we can attach an object like the above, but I would say this is way off from being implanted.

    If this is possible (never tried it) I guess it would be the "Worlds" folder, so if it's the new Unity version this will be C:\SteamLibrary\steamapps\common\RisingWorld\New Version\Worlds. ( and just look for the one that you have created for this)

    But the other way that you could do this is by making blueprints, maybe build some sort of building with each floor showing the different types of blocks/items??, at least this way other players could include this within their own worlds!.;)

    Hi Red with the last update now includes posters and decals which are all great but I have always wondered why GIFs are not a thing.

    I think having the ability to include Animated GIFs in our world would make everything more "alive" Now I do not know if having a load of these say on a server would affect the performance or even if it's down to copyright but it would be nice to see.

    If I remember right this was a topic a while back and the overall census was not to have physics to structures, this is because some buildings can have 100's if not 1000's of different elements just in a single build, the idea works well for games like Valheim (modular building) but not for Rising world.

    Just imagine that you have just built a massive house that has taken you weeks if not months to build for someone or something to make half of it collapse :angry::angry::angry:

    Looks very interesting If I had one criticism "and it's just mine" I would have liked a 3-second pause or a message telling me that you are now returning back the the to entrance portal ( named when possible) instead of that quick jump, :thumbup::thumbup:

    Noticed that when placing blueprints on our server they don't sink into the ground properly they seem to stop at a level and then "jump / miss" a few inches.

    I did try it with a construction block and they are working as intended.

    A quick video that shows what is happing to

    I was wondering is we can get Chrome as a new color? It would be nice to be able to make thing like sinks in Chrome.


    you can choose the index colour for "chrome" which is "a8a9ad" on some materials it doesn't look very chrome ie wood but I haven't tried many of the others so give it a go and see what ones look the best for what you are after.

    To do this when selecting your block in the preview window on the right-hand side there is a small circle, click on that and just input that colour code.