Thanks for your feedback! 
I am thinking even a humpback anglerfish are added, but no jeje.
Hehe, actually it was our intention to add an anglerfish, but weren't satisfied with the model we had, so unfortunately it didn't make it into this update
But more fishes will be added over time.
The new waters, the salty and the fresh... Are different on color or visually?
No, right now they're identical... only way to find out the type of water is to look at it - it's then shown in the lower left corner of the screen. You can also try to drink it (which only works for fresh water) 
When we have the ability to place all these items permanently on our worlds? Like to see my self made boxes filled with chillis and corns n_n
That's definitely still in the works and will be added with one of the next updates 
About again with the map... We have a satellital map like the Java version soon? I know now it's non priority but I miss that map a lot.
Unfortunately there are still the technical limitations I've mentioned in this post
No chance to implement this without massive performance issues... it looks like this won't change anytime soon...
However, Unity announced a new render pipeline which combines the HDRP and URP. I guess this one won't have the HDRP limitation about rendering the scene from a different position. Unfortunately it will probably take a few years until it's available...
Only thing you can do atm is to use the renderworld console command - this renders the currently loaded world (depending on your view distance) from a top-down view and stores it as a screenshot on your hard drive.
And, when we saw frogs and cocodriles? We need frogs! Lol. Sorry. Thank you again for the hard work.
Crocodiles are planned
When it comes to frogs, well, unfortunately I have no ETA for tiny animals like that yet 
any chance of JUST disabling the thunder storms? I have special eyes and my eyes did not like the lightning.
There is unfortunately no way to just disable thunder storms... basically you could only change the "Weather Preset" in the "Miscellanous" settings to "Sunny" (this will mostly keep sunny weather). If a thunderstorm sets in, you could also use the weather console command to change the weather (e.g. weather default 1 to switch to sunny weather instantly).
However, since it's mainly about the lightnings, maybe it would be better if we add an option to just disable the light effects? Is it the lightning strike itself, or the flashing light that's problematic?
I'd like to report a tiny bug, though. I made an enclosure for some chickens. It's made of blocks. The little chicks keep somehow falling under the blocks and getting stuck. I can retrieve them if I use fly mode and clip through the floor, but still.
That's weird oO Do you mind sending a report about that? To do that, look at the enclosure when a chicken gets stuck there, then open the console (key ~ or `) and type "report" 