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[Change] Changed visibility of stack indicators on hotbar items
Seems little, but It help a lot.
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[Change] Wearing head gear no longer removes your beard
Oh yeah ! I can wear my wooly now 
For the stack changes, I liked your ideas to create difficulty level which could custom that thing.
Also, I have a little complaint about power of ranged weapons. As far as I see, every weapon one shot any mob. I just try to shoot an elephant with the crossbow and it was one shot. It would be more « survival » to had more hitpoints to mobs or reduce damage from these weapons ? perhaps add a «headshot» reward (critical damage) witch one shot, but bears and big animals need to be more difficult to face on I think.
Also, for tiers tools. I think steel pickaxe will be underused. I love it, but the mining drill is more « sexy » for sometime less effort (mithril is deep, or you manage to find a dungeon, mining drill require only basic ores). I would suggest rising up the mining drill cost (with at least mithril in recipe) and return the power it had in preview (it was furious !). Very late tool, but very rewarding. and steel pickaxe would have a great niche.
I love this update. Sounds and new musics are beautiful too. Congrats !