That's cool
Posts by yahwho
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Okay no snapping at my throat you lot!
Red, I'm just wondering, a very approximate timescale. Are we talking 6 months, 12 months? Or. . .
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ArcticuKitsu If you are using Windows 10 it has built in screen recording. Press Windows Key, Alt, and R at the same time to start recording and again to stop.
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create their UI right in Unity
Creating a UI with a UI? That sounds like cheating to me
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Well the specific "animation" (it was their choice of wording) I was looking at on a Unity forum discussion was in reference to animation of dropdown menus, in contrast to static.
Here's a closest visual example I could quickly find. Not great I know.
Regardless, as long as there are some simple UI elements to play with I will be more than happy.
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First API post! Woop! Lol.
Okay, silliness out the way.
Red, you mentioned that the API UI will be based on Unity UI Toolkit. Does this mean that not only will we use Flex (very cool btw) but we'll also be able to create animated UI menus, along the lines of animated drop down menus etc?
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This is great news. Is the banner at the top correct. Will I be able to try out the new version as it is now today after work and record it? If so, I am a very happy man. Thanks Red.
Hey TheRadioman03 love your YouTube vids man
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😎 awesome.
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Yes I agree, paying for plugins is a horrible idea. I'm not sure anyone would pay anyway when there are so many free alternatives?
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You have your Plugins directory nested in your Lib directory .
You have: risingworld/lib/plugins
Should be: risingworld/plugins/portals/portals.jar
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Not a bug, just not implemented yet.
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I think the idea of a sandbox game is that you make up your own story. For example, starting the game with the "player's character is in the basket of a hot air balloon" would not work well for a medieval server. The developer's job is to just put the tools in place for you to build your own world.
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Yes, that's planned
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Tolle!
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As far as I know unfortunately it's not in the game, im guessing Red51 did have plans for it before they stared working on the new version, lets hope it is included in the Unity one as I can think of so many things that we could do with that
Thanks, yep I thought that may be the case.
And yes! Clay pots for starters!
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I appreciate the enthusiasm in replying Black Night, but the information you have copied there is slightly incorrect. Cobalt was removed from the game a long long time ago.
item ore 64 12 from the console will give you Clay. I know there are no recipes that include clay, I was just wondering it if it minable anywhere?
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Medieval Realms version 0.1.8 should be ready to go live sometime later today. Here's a sneak preview.