I understand that Rising World is migrating Java to Unity, and knowing this, I already imagined that there would be no new updates to the Java version.
What I meant is that while the migration of what already exists in Java to Unity (C#) takes place, each update in the Unity version could be smaller (which would help to deliver in less time instead of taking 3 months), and each update could be composed of old and new items.
That sounds simple but it isn´t. It´s not like it´s a puzzle game and pieces are there, you just have to put them together.
Tell a mechanic that if the new motor didn´t arrive yet he can already start implementing a few screws here and there so when the new motor is available he just have to fit it in. That doesn´t work.
Red´s team is, as i imagine it, at the limit of what they can do. The high goal is to get Unity Version ready until end december to replace the Java version. Everything else has to stand back. They put in all they have to achieve this. There is no room to wiggle or squeeze anything else in. Even a little bit.
We all want more content, more models, etc. but need to wait until the team is ready for it. They have no reason to hold something back other than that they don´t have it ready to be released or that a patch with minor content now would throw back the bigger update.
Red mentioned several times that one patch is followed by several weeks of bug fixing. In this time there is no room for further development.