Posts by james1bow
A new update is now available, introducing seasons and more!
-
-
nice idea ... but since a server is supposed to restart every 24 hours, I ask myself, does it start from scratch again?
it does not start over when the server restarts.
-
Tested it in single play...I like it a lot...
would it be possible for the menu to open as soon as you enter a portal?
What would be optimal if this is a restricted menu that only offers the travel options ...
for the owner of the portal possibly with a cancel button so that he can then edit the portal with "U" (the complete menu).
the menu auto open is possible but it would have to check vector position every time the player moves then compare this to the database. single player this would be fine, but if you had 20 ppl running around a server you would run into database locked issue as you can only have one connection at a time to an SQLite database. i will be redoing the plugin once the api gets an update.
-
can u send me a copy of the log?
-
A small weather hud. displays current temp(not working, i guessing api limitation.), current weather and next weather.
To Install:
extract WTGWeatherHud to your plugins folder.
Commands:
/Weather help to display help
/Weather Hide to hide the hud
/Weather Show to show the hud
Future plans:
config file to set update time and hud position.
To update:
extract WTGWeatherHud to the existing plugin folder.
Update 1.2:
fixed bug (command's triggered sqlite connection for WTGTimeHud).
-
Nice going buddy
thanks!
-
A small plugin that adds a year, day ,month and time of the server. updates every 5 seconds.
Install:
extract the WTGTimeHud.zip to your plugins folder
commands:
/Time Help for help file
/Time Show to show hud
/Time Hide to hide hud
Future plans:
config file to set update time and hud position.
To update:
extract the file WTGTimeHud.jar to the existing plugin folder.
Update V1.2
changed hud position(was over chat).
Update V1.3
fixed bug (command's triggered sqlite connection for WTGWeatherHud).
-
kinda the same issue here
Javaalways returns a null.
but i receive this in the console after i get the null error in console
not sure if inventory methods are implemented or if there is another issue!
-
there are no scroll-able elements at the moment. ive been having issues trying to figure this out as well.
-
You mean an event that gets triggered when an npc grows up? I will put that on our to-do list
yes thats what i mean. thank you!
-
-
That sounds great... I'm really looking forward to a first version of this plugin
Between work and kids it will be a few more weeks. should be worth the wait!
-
i resintalled the server and now its working
-
you should setup all your UIelements first under say onplayerconnect like this
Javamy panel is displaying correctly
the code i used just to test the event method should get called on any uielementclickevent. all my test code (below) should do is print the player name and element id anytime my panel is clicked.
-
I've tried it that way and got the same result.
-
ive been trying to get this method to work for a few days now. Ive went as far breaking it down to see if i could find an issue on my end. the event is being triggered but nothing after. Ive also made sure to register a listener
[Java] Trigger Java event: net.risingworld.api.events.player.ui.PlayerUIElementClickEvent@29b39dca
Javaif this is something on my end i apologize!
-
that looks good ... can you choose a destination here, e.g. uses a private portal to then reach a public one?
Of course you shouldn't reach private ones through public portals ...
or does one portal only lead to another portal (counterpart) when i use it?
my plans are......someone places a portal. you can edit color of portal name and add a short description. you can set a portal to public or private. ones that are listed as public will be select able from the public list. private portals will only show for the owner. a player can place one portal and use it to access all of their portals as well as all that have been set to public. im also thinking of a variant that has no effect so players can create their own portal rooms.
-
The first version of WTGPortal's is ready.
You tube video here.
To Use:
Press the U key to open the menu.
Placement/edit options:
Name : enter a name and select the update button.
Set Hidden: currently not used! in the future this will be used to hide you're portals from other's. (currently only your portals and public portals are visible to you).
Set Public: allows the portal to be shown in the public portals list.
Set assist: is used if you have a hard time being detected in the portal. i will try to improve this in the future.
known issues:
when a portal is deleted or the portal assist setting is changed the player has to log out and back in for changes to take effect.
page number display not working.
currently no setting file.
Future Plans:
multiple portal variations.
portal tokens that will require crafting in order to place portals.
public and private teleportation scrolls to be used when there is not a portal around.
sound effects.
setting file to limit placed portals as well as crafting recipe's for tokens and scrolls.
To Install:
extract the WTGPortals.zip to you're plugins directory.
(tested and working in single player as well as dedicated server's)
To Update current install:
to update extract the most recent file and drag the WTGPortals.jar to you install folder and overwrite
v1.1 update:
fixed issue where you could teleport to a public portal but not from a public portal
(if you can travel to a portal you can also travel from the same portal).
v1.2 update:
fixed background image to support compression
-
Did you register the listener?
yes
-
that's the one i tried using and its never triggered