This can be indeed confusing: when loading a magazine into the gun, it gets "consumed", so it no longer appears in your inventory (same with musket balls, rifle clips or arrows - once they're "loaded", they won't show up in the inventory). Once the magazine for the semi-auto rifle is loaded, you have 20 rounds. I agree that we need a separate indicator on the hud for this
Makes sense, and something I figured was happening. Well, whatever you do I'll accept that now that I know it's 20 I could estimate how many is left now. It's turning into my new favourite gun for self defense.
Basically this is a good idea, but we need a proper way to handle this in multiplayer. It wouldn't be an issue when playing singleplayer or if there is only one player on the server, but what happens if there are several players online and player A wants to sleep for 5 hours, while player B only wants to sleep 1 hour?
Awesome. Well, a voting thing could probably be placed, or even admin over-rides. If major players sleep they can over-ride other people's game sessions, or even a tally of majority that if enough people sleep it queue people up........ It's late (4 am est) that I'm sure you'll figure something out . Ideas are ideas that you'll gain the proper ones in proper time.