Posts by ArcticuKitsu

A new update (0.9.2) is available now!
Latest Hotfix: 0.9.2.1 (2026-05-13)

    Let's just say that what I heard of trains for Rising World makes me want to hype it more than any other train game I was made aware. Even so, I still have to make note of the failings of Mojang and MIcrosoft for being idiotic, political, and tardy. Everybody hates Mojang more and more for simply teasing and adding only ONE feature at a time for Minecraft. They fail to improve other elements of the game. Imagine if Red51 added one single feature to the game every 3-6 months. You'd be livid. I would be livid.


    They still have yet to add Pumpkin pie (placable like cake), were purposely tardy on storage boats (boats with storage chests), and refuse to improve their minecarts in the game. The minecart post/tweet is why I'm posting this post on this forum right now. So tardy, yet we'll know Red51 shall implement his trains properly. :nerd:



    The best implementation of trains had to be through the modding community. The mod is called 'TrainCraft', and has to be one of the best train experiences I've had.



    The way I view Traincraft is what I'm expecting out of Rising World's implementation of trains. Of course, everything is "subject to change", though the general idea is there of being able to use any train (steam, diesel, electric) while being able to go to-and-from various areas on a whim. Trains actually improve the quality of life on everything, and I can't wait to have them. I'm sorry I keep repeating myself, but it's no joke when I say Rising World's trains shall be one of the best things to happen to Red51. It'll be something you could seriously dangle in front of someone to have fun with, as long as it's taken and treated as seriously as described by Red51.


    When Red51 implements trains it'll definitely be one of the best selling points of Rising World for people to have fun with. No joke! I'm 100% serious. Once Red51 implements trains, and proper boats/ships Rising World shall even make a fun dent on train sims, as TrainCraft has done for Minecraft. Imagine playing Rising World just for trains! I'd be fine with that. As noted by Red51 you could potentially auto-pilot your train at lower speeds, among other fun stuff. Rising World to have basic, yet detailed trains is indeed a respectable soft-power for this game. Take good care of it! :party:


    (Sidenote: There are people who desire me not to point out Mojang's and Microsoft's flaws because they desire fake politics to ruin everything. People believe their corporate corruption, I don't. I simply desire a proper game that is also fun as it is detailed and a nice side of quality. I don't want fake crap. I simply say it how it is, and I want things in its perfect quality, as a stereotypical German themselves desires. Quality over quantity. We Canadians tried to make proper vehicles in a quality state (Avro Arrow, Scot Truck, Knight XV, and a few others) , we sadly were sabotaged by our southern neighbors. Point is, more true Red51 is the better this game shall sell.)


    Just know that once we're officially given properly working trains I will hype the heck out of it. I'll make a proper train yard, a proper train network, and even FINALLY share videos of it, other than taking pictures constantly. I genuinely desired to make videos in Rising World, I however have to build things up before that. Rising World's trains shall be a soft-power we genuinely need to take advantage of, seeing as how people are wary and shy on API and modding scene. Rising World's trains shall be nothing to sneeze at. :love::party:

    Part 2 to the above because it be messy to edit it into the above.


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    A compromise would be to leave gold spawning along rivers, or certain sub-biomes connected to land and water. Done! (Red51 willing).



    Fantasy? Magic?


    Red51 themselves desired to have a fantasy biome, it however was lost to time in the 2014-2015 timeframe. Can't source it anymore, he however desired it. He'll get the final say, though the proper way to do it is the following.


    1) Have it be hidden away, like the Mushroom biome once was for Minecraft. It's now a more common thing to which you can view #4.

    2) Have a dungeon lead you to a fantasy biome, as noted by Red51.

    3) Obtain fantasy items only from said dungeons & biome, as noted by Red51.

    4) Have the fantasy biome also be a parallel universe/realm, as noted by 'Twilight Forest' mod for Minecraft.


    For Magic itself:

    1) Have basic magic applied to the Plugin API to have us inject it into our game or not.

    1.2) Have basic magic available via 'Mod.io' to help seed the potentials for more potentials. (Have other mini-mods and examples hosted there to give people ideas. Even the allegedly hated 'zombie mod'.)

    2) Magic should be basic for simplicity sake. Fire, water, earth, healing, and flying. Simple stuff, not complex RPG stuff. Beginner-level magic.

    2.1) More complex spells should be left for modding/API stuff.


    Everything other than this would needlessly complicate things for Red51. Suggesting otherwise would ruin the flow of things, and those who work on games know to keep things as tidy as possible.


    For the note on Aircraft, and computers, should make note of the following.

    - Aircraft: Twin Otter, Helicopter, balloons, and airships. Anything other would ruin the game.

    - Submarines: Bubble and singular occupancy types (view Subnautica's 'Seamoth' as an example).

    - Computers: This can go more wild, thankfully.


    As for modding/API Plugin itself - Rising World Modding Kit:

    - Have a proper modding kit to allow for importing of 3D Entities.

    - Apply standard Rising World (or custom) animations onto those entities via the modding kit.

    - Import various models (Humanoids, furniture, food, etc) via this same tool. (Can edit values both inside and outside of the tool to give various objects and materials various values.

    - If allowed, even go further by importing vehicles by giving them vehicle-related values. (Example would be importing a tug-boat. Give it values of that of a tug-boat, and where the player would be positioned, if allowed to have various "attachments"[Customizations], etc).

    (Via VRChat's Unity SDK, Tower Unite's NPC & object importers, Valheim's & Craftopia's VRoid injection.)


    (Side-note: The more wary one is of NOT adding an 'Rising World Modding tool kit' would further hurt Rising World's chances of long-term survival. Being able to have a RW Modding Kit would boost the longevity and creativity in ways that has kept VRChat, Craftopia, and maybe even Tower Unite alive till now. The more hesitent and reluctant one is would only show Rising World is destined to perish. I'm not speaking of arrogance, but out of respect and high-concern over Rising World's healthy. Making serious note of having a RW Modding Kit would go a long way in both customization and keeping Rising World alive. Sure, rely on API, Mod.IO, but you still need a helpful user-friendly RW Modding kit to further bridge the gap. The more one resists the more harm it does to Rising World. Choose wisely.)


    An expansion would be interesting, though Red51 desired against it. Maybe he'll vote in favour of it for later for more complex "future-modern" stuff. Who knows. Maybe inject fantasy & Magic into that as well for further funding of the game. If you want magic then pay an additional $5-15, though people obviously wouldn't support multiplayer servers. They would rather wield pitch-forks and fire blaming everything on the "weaker" person, alleging "antagonizing" insults, etc.


    Everything is up for Red51, though what I listed would help Rising World, as experienced and learned in other indie and modding scenes.

    I'm still banned on Steam because of Steam Support Censorship, unable to comment where I would desire to. I attempted to send another ticket, they gave me help which I can't do while banned. They basically told me to go "F*#@ myself". Morons. I'm still lurking on Steam, but I do see what people say. I'm still disappointed in some people in how they keep passing over certain information Red51 himself noted time and again, still confused on many topics and features.



    (This above image from Azur Lane sums up my reaction to Steam Support's nonsense, and some Rising World's weird drama.)


    Why the confusion on Rising World? Red51 had a JAVA roadmap noting he desired to have us "progress throughout the ages", yet people can't seem to comprehend that. Can't comprehend simple progression and 'placeholder' logic. They note things like 'IKEA', or some weird nonsense. Everything is a placeholder, and Red51 clearly said this on numerous occasions. it's baffling to me as to why people can't comprehend something as simple as "age progression".



    1) Red51 is still making the game.

    2) Everything is a place holder. (Not everything is final)

    3) We're allegedly supposed to progress from Caveman>Medieval era>Modern>2000 Modern

    (Maybe not double modern [1900 into 2000's], though it be interesting to do it as such).

    4) Everything is supposed to tech up in the way you would in games like 'Rise of Nations', or even 'Civilization' games.


    Why the rubber duckies? You're allowed Eastereggs and some fun. That's why Anime and Asian games (Japanese, and now Chinese) games do so well. They know how to have fun. Such as riding a Moose in Nier: Automata, even though it's difficult.


    People need to stop being debbie downers while also needing to learn how to have fun.


    Yes, you can stupidly make your way to the "end game", it's however stupid noting that when Rising World is an open-world game still being rebuilt from the ground up.


    "Don't mind Arcticu, he's being cranky".


    Gee, I wonder why. Not allowed to have fun anymore. Everything always has to be my fault, yet people keep failing to look at common information. Red51 himself clearly stated many times he desired to have the game progress from one age to the next. I mean, look at this follow-up response.



    1) Bronze and Bronze tools is something he genuinely desires to take into consideration, yet is on the wary side.

    2) Red51 would have given us bronze (like in Java), yet fears we may have rioted because we're always so mouthy.

    (I would have stockpiled on copper and tin knowing it would have gained uses in the future. I'm doing that with iron for future railway projects.)

    3) Red51 desires proper progression via tools and recipes, even if we keep complaining while the game is in Early Access/being remade into Unity.

    3.1) Allegedly the more you use a certain tool the more you'll be able to unlock a future tool, item, or similar?

    4) All the recipes have been reworked, even put into its own unlocking conditions to be progressed with. Won't be available in this coming update, more in the later updates.

    5) Branches shall spawn more frequently in the wild, though will still be somewhat difficult. Primitive axe being debated on being removed from player (re)spawning.

    6) Ore spawn rates shall be eventually reduced once caves are a thing (as noted previously).

    7) Gems are on Red51's to-do list. He'll also implement them once Merchants become a thing.

    8) Adding diamonds to drill recipies is on his to-do list.


    8.1) People are mixed on more complicated recipies while equally loving the realistic complexities. It's a double edged sword.


    -------------


    In short:


    Search up 'Rise of Nations', or even 'Civilization' games in how you tech up there. You start off as a caveman type person, then you progress into Medieval, Colonial, 1920-40 tech, and then into various stages of modern tech. Red51 may simplify this into a few stages, though he also desired to allow us to lock ourselves into Medieval Era, and even into Modern era technology. Maybe even a sub-era.


    Bronze, bronze tools, and tin are a thing, Red51 is however wary. He should add them in regardless, whenever he's able to. The more he gives into the rioting mob the more they'll feel like they can get away with doing harm to his game.


    I'm sure people shall ignore this, especially seeing as how it's coming from me because everything always has to be my fault in this community. *sighs*

    December 22, 2023 - Counting down to Christmas:

    Going to share something more generic because I've noticed the community being boring and antsy, as per usual. Downer-debbies. Shame. All this stressed Red51 out. I've sent out another angry support ticket to Steam support expecting to be rejected, yet yelling at them for being hypocritical weirdoes.


    Some more attempted festive AI art images containing Canadian and German warships from WW2 era, with a touch of Christmas vibes. I believe my shipgirl prompts provided better results. :monocle:


       


       


     


    Even though I'm happy with Rising World, it genuinely makes me depressed reading the forums of Rising World. Maybe I should stop, as a certain someone has as well. It's simply too depressing reading people's pessimistic postings, gaslighting, or other weirdness. Everybody is so needlessly pessimistic.


    Still patiently waiting for the Rising World update wishing Red51 every bit of positivity we both can imagine. Good luck, Red51. I know I keep saying this, but seriously. Good luck. You seriously need it this time around with how rapidly we're nearing December 25th and 31st.



    I agree with Avanar on this one. Just be festive, be happy, and let's have fun going forward. Let's just simply have fun with Rising World and do what we can for the game. It needs all our help, and we need to help it out instead of constantly being pessimistic.


    Maybe I really should share one proper image I genuinely desire. It has a neat new vehicle I wouldn't mind toying around with for concept purposes, especially for Christmas vibes. Maybe even for RPG Maker purposes, something I still need to get around to working on.


    December 21, 2023 - Counting down to Christmas:

    Still waiting on Rising World to update, eh? We're really getting fairly close to the finish line at this point without really reaching it. I'm not blaming Red51, I'm just worried, that's all. Concerned. December 21st of December 31st. Also barely keeping up with my own promises of daily posting thanks to how chaotic my workplace is and how stupid people can be in the real world. Over work, under-paid. Madness. Fatigue. I thankfully have Azur Lane keeping me company for times Rising World is unable to. New event released with Guam, and others. You guys can go Google it up.


    As per usual, more AI art to spread the festive Christmas charms, something we're not allowed to have in this day and age. We're supposed to be happy and festive. Let's be happy. :party:


    Experimenting with new prompts. Yes, I made sure the AI would know we're celebrating Christmas.


       


       


       



    Merry Christmas! :party:


    P.S: And I genuinely am worried for Rising World now, even knowing full well Red51 desires to update to the last minute. I don't want to pressure Red51, just concerned.

    December 20, 2023 - Counting down to Christmas:

    Still smiling over how someone else (other than myself) desired to see HMCS Haida in a naval game (Azur Lane). For Christmas I wish for game developers (in general) to wise up for 2024 to simply add things just because they can and not make up lame excuses as to not to anything. Some developer somewhere (with Red51) needs to continue to help break the mold to do what others haven't done, especially since 2006 with Silent Hunter 3. Nobody wants to replicate the proper formula's to make game awesome. Everybody always takes the safe copy-paste route. Everybody is a coward.


    I also saw Twitter/X was down for 1-2 hours. I watched Anime so I was fine (mostly).


     


    Even though I'm censorship banned by Steam (banned for sneezing; Retrobanned, etc) I still had some great fun with games. Rising World is one of my top games, VRChat being second, and everything else following behind that. Rising World, VRChat, and Hololive games are my top games. For mobile games it's Azur Lane & Blue Archive, hence these AI images of Canadian shipgirls.


    I tried for simple Medieval theme. Make of it what you will.


       


       



    Merry Christmas! :party:

    December 19, 2023 - Counting down to Christmas:

    I know people would tell me not to do daily posts, but we're almost at December 25th. We're almost at Christmas, so 5 more days (or 6, from this post). Been held back by my happy Japan blog post thoughts, and even playing Pokemon Violet on the side with DLC1, not DLC2. Happily caught Vulpix aiming for a shiny version. Google what I mean if you're unsure.


    As for today's festive AI Pictures I inserted German flags into the mix. Sadly, that took away the maple leaf of on the cape. I'm well aware Germans are told to be timid and covert people when it comes to their national pride, but there is nothing wrong about that. I should know, I'm Canadian and we're constantly being gaslit into "self-deletion". We should be proud of who we are; Not some walking drones. Let's be festive and happy.


       


       


       


    (I love it when sailing ships appear in the AI art. I however wish Maple Leafs appeared on the cape. On one, but not on the rest.)



    I'm also happy I'm not the only one desiring to see HMCS Haida in the game called Azur Lane (also applies for KanColle). It makes me happy when we can be true to ourselves, even connecting to our birthplaces, and homes. We should be happy, grateful, and thankful for what we have, where we are, and even seeking positives in life.



    Red51 is well aware of how much I desire to connect with my Canadians (I shared him 3 models of Canadian vessels). It can wait till when Mod.io is ready, or whenever everything allows it to happen. No pressure to Red51, though I hope I can eventually connect with my fellow Canadians in Azur Lane, KanColle, or even Rising World in a patriotic way (festive way), and not a brainless political way throwing me under the bus each and every time treating me like some circus show or an outcast. Throw the politics out the door and stop accusing me of their own sins (as people had done on other forums). It honestly made me proud and happy I could talk with people on a human level in the Japanese realm. No politics, just happy Japanese thoughts of my travel back in April. That's how everything should be, yet people won't allow it. I had a happy time conversing with the Japanese and it was the best thing ever. Especially how they're patriotically proud of their own nation.


    Can't wait to go back to "complete" my Seasonal park. I need more new items to spruce it up, such as Maple trees, cherry trees, and whatever is colourful in that non-green manner. More seasonal items. I'll even expand that "park" later when we obtain new goodies.


    And I keep noting it, Red51 shall push this to the final date seeing as how we're on the December 20th, not December 18th. I saw it coming. Rest of us did as well. I wish I could have played with the new update sooner so I had more time to prepare for seasonal festivities. I'll do something quickly on Friday, or something.


    Merry Christmas! :party:


    -------

    [Side-note: Because I missed a day there shall be another festive post tonight.]

    December 18, 2023 - Counting down to Christmas:


    Belated start, and a belated finish for the night trying to get everything I could done before my time ran out. WIP images here, completed images shall be found in the server presentation thread later. (And on Steam once my abusive censorship ban runs out at the end of December 31st, 2023).


    - Golden Ninja Stars for helping a Steam user on Cyberpunk 2077 forums. I was gifted one Golden Ninja Star.


    - WIP rooms (9 floors). Shall furnish later.


    - "Blue Tower", at night. (Name tentative).


    - Merry Christmas!


    - Building a park to hold seasonal events.


    - What I finished with for the night. I ran out.


    (I'll polish everything up later. I was trying to rush before all my time ran out.)


    Merry Christmas from Rising World.


    While building away I had a lot of time to think about how abusive people have been, how fake people have been, and how Steam is too bloated to the point they censor and ban people for not towing the corrupted line. Certain users who accused me of being allegedly "whiny" are too innocent, and I had more than enough time to process all the accusations pinned on me. With Rising World facing financial issues it be nice if people could pull their weight, as much as I keep trying to fill in the gaps in other areas.


    Once my backlogs loosen up I'll try to do what I can. If I'm provided tools (modding tools) I'll do everything myself. If not, I can't help Rising World.


    And I figured Red51 would release his update at the very last minute of December. We're now on December 19, even if my post says December 18. I'm lagging behind a tad bit thanks to my various projects (IRL & gaming).


    ----------


    Need to stay festive, and festive I've been trying to stay.


    The one time I find the Rising World to be genuinely wholesome is in this thread, and this thread alone.


    https://steamcommunity.com/app…ns/0/4029096934198917780/



    The one and only time someone (including Red51) has gone full on comical and wholesome. :wow:



    - Merry Christmas! :party:

    December 17, 2023 - Counting down to Christmas:

    Still sleepy tired, yet almost at the Rising World playing mark (Monday & Tuesday). Shall see if, and what I manage.


       


       


       



    My favourite from the batch? This one.



    Look at the cape. It reminds me of Slovakia, the more traditional side of Slovakia. It's like a mix between Canada & Slovakia and I love it. I love how I can connect with stuff even if it's generic AI art. :nerd:


    Merry Christmas! :party:

    December 16, 2023 - Counting down to Christmas:

    Tired. Sleepy...... Is it Monday or Tuesday yet? No. Ok. More AI art then.


       


       


       



    Yeah, you know the drill. Throughout these days they indeed do miss their warship rigging attachments (Bing is stupid) so you only get the human side, the cape, and the festivities. The focus is indeed festivities, but being a Canadian I have to hype it up with a mixture of everything. It fills in various voids. That, and Krampus. I'm actually kind of relieved you had politically moronic individuals blaming the wrong group allowing me the chance to mix Krampus in with something else. Experimentation and curiousity. Turning other people's stupidity into content.


    Merry Christmas! :party:

    December 15, 2023 - Counting down to Christmas:

    Almost there. One week and a few days left until I can let this thread go. Need to stay festive. :party:


    You know the drill.
    (Azur Lane Canadian shipgirls in Ottawa with Krampus in the background.)


       


       


       



    Krampus is spooky, yet awesome. I love how some of the girls have some neat cool appearances, especially some overly smug expressions, while others are "softer". I found a new prompt to play with, maybe I'll continue sharing those.


    I'll soon have time to play more Rising World next week to set up swiftly for Christmas. See you then on Monday & Tuesday. You'll see more Rising World stuff on my end then, and more on December 31st once Steam decides to unban me over their own idiocies and censorship.


    Once again, Merry Christmas! Yes, even to Red51. Stay festive! :party:

    December 14, 2023 - Counting down to Christmas.



    :crazy::party:


    Merry Padoru Christmas!

    (Anime joke)



    -----------


    Or, you can have an Anime Macross music track portrayed during Christmas.


    "Do you remember love?" - Macross (English Cover):




    December 13, 2023 - Counting down to Christmas.

    Busy, busy. Always busy.


       


       


    Just some bonus images from previous day of Azur Lane shipgirls exploring Ottawa during Christmas. Oh, and Krampus. I had to specify how I desired to see Krampus. Bing AI added a new stupid ToS if a term is flagged too many times they may revoke your access. Microsoft now sucks more and more each year, as they horribly do with Flight Sim and Microsoft, etc. Everything is Microsoft's fault.


    I have to stay focused and festive. I need to stay happy.


    Merry Christmas! :party:

    No, actually we don't even have this asset pack (if you take a close look at the blueprint [hard to tell from the images], it looks a bit different) ^^

    Alright, cool. It's genuinely a non-issue so I'll let it go now.



    If you want to load it through the Plugin API, feel free to create a new post in the API section, or if it's not related to the API, you may just create a post in the general section (or create a post here or send me a DM) ;)

    Actually I really do want to load the new model (vehicle) into Rising World via Plugin API but it requires everything I'm not currently familiar with. Having it (and the HMCS Haida vessel I shared earlier) is noted as being incompatible for Rising World use (nobody wants to help either; Stupid grudges) so I'll wait for when the next update drops to make threads. I'll do as you suggested (when time allows).


    I'll send you a DM then and see what you say there. I'll then make one or two appropriate threads dedicated to them hoping "something" is done, especially for the health and benefit of Rising World.


    Thanks. :monocle::thumbup:

    Red51 has more words to say, and it's important that people listen to both Red51 just as much as they do to me. I'm not allegedly "antagonizing", Red51 HIMSELF noted he's having issues. If you desire to have Rising World live then someone has to help me out through and through. At least ONE plugin request (from others, as well as from myself). I'll make more to see who shall take the bait, but someone has to finally cave in for the benefit of Rising World and Red51.


    Here is what he has to say.



    Red51 is risking it all for his 1.0 update, and people need to actually pull through this time. I know people want to say they'll do "this" and "that", people need to actually do whatever they can. Skyrim keeps being noted as being a mod-haven, let's do the same for Rising World (or at least as much as I can). If we can do something, we should try our best to do something. Even give me the tools to do something, I'll fill the voids on my own if I have to (provided I have the tools).


    My god, Rising World is seeing difficulties. Sure, Rising World shall update going forward, maybe slowly. I'm sure Rising World shall do better with each update, but someone has to help me out with other people's requests, (as well as my own) requests to which it also helps out Rising World in return. Less idling, more helping. I'm doing all I can on my end as well between other stuff. I'm trying to get people on board on Rising World, they however sadly view it as a 'niche' game.


    People also desire to wage wars instead of supporting Rising World. Shame. :wacko:


    I'll do what I can during my free time. :monocle:

    December 12, 2023 - Counting down to Christmas.

    Tired, yet trying to keep up the best I can. Busy, busy.


    More Bing AI 'Azur Lane Canadian Christmas Art', but with Hokkaido, Japan attempts.


       


       


    Too Canadian? Let's just say Bing AI images failed injecting Christmas themes into the images above. Pretend you're seeing Christmas decorations lining the streets, the mountains, and the girls wearing more festive outfits (as noted previously). Just pretend it's Christmas. Also, I'll openly admit I'm also sharing these Canadian images also in spite of lazy WW2 game developers always afraid of Canadians.


    ----------


    As for today's batch (Christmas in Ottawa, again).


       



    I'm sharing the better quality results from what Bing AI decided to generate. I've generated so much I had to get picky, and this is what my pickiness has chosen. I even snuck in Krampus in the Ottawa AI images. It's a must! :monocle:


    Having a festive Ottawa (with neglected military Canadians) is an interesting way to fill in voids. I've tackled Ottawa, attempted with Bratislava, and even experimented with Hokkaido (Japan), returning to Ottawa. Maybe I'll try again to see if the AI has improved at a later date.


    ---------


    that's interesting, i just saw a krampus "show" in italian alps.

    However, i can't find any update post from red, i knew it reading discord, but where is it on the forum?

    Nice! Krampus on Italian Alps? Probably what I'm referring to in my previous post, yet decided to "censor" it. Lost the thing now.


    As for the update? I did link it previous.


    RE: Game finished


    Click that link and you'll see a Rising World is almost upon us with the update happening anytime between December 20th to December 31st, 2023. Why 20th, not earlier? Red51 always give a heads up prior to releasing. When Rising World updates may also release in parallel with another indie game of the R18 variety. Shall be interesting to try to play those games one at a time (to juggle them). :nerd:



    Merry Christmas! :party:

    Actually we're not using any assets from that pack :D The game indeed uses some stock models, although we created most models ourselves (or hired a freelancer artist back then). When it comes to coding or any game behaviour, we don't use any assets at all - everything is created from scratch. In fact assets which have any behaviour (like the motor boat you've mentioned) wouldn't work in RW anyway, because RW is built in a server-authoritative way (i.e. a multiplayer game where the server makes all decisions). Basically the typical simplistic "scripting" way in Unity (using so called MonoBehaviours) is bad anyway (that's why Unity decided to move away from it and created DOTS back then, although progress is extremely slow there and it's barely production ready), so RW is created differently (RW doesn't use DOTS, but it's built in a similar way).


    About the textures, the Java version indeed used many textures from textures.com ^^ The new version has more complex PBR materials so we mostly used different sources for that^^

    Not even the blueprint one eh? Surprised. That's the only one I pointed out, and not even that was used? Interesting. Java one does make sense, but the Unity comparison has me slightly stumped, but I'll take the correction.


    I'm glad everything you created is from scratch, more pride that way. Motor boat wouldn't work? That's fine. No problem.


    I'm glad Rising World is moving forward with fresher assets. For the record, I'm not jabbing at you (as others may imply, or have implied), I just simply saw familiar assets while finding how neat Rising World and Japanese modding/dev community both are. You live and learn. :monocle:


    I have one asset I'm curious would work in Rising World, would it be fine if I link it to get your feedback on it, or should I DM you it instead? I would love to see a boat imported (somehow), yet need your feedback on it. :?: I'll share the link once I get your approval (public or DM wise).

    December 11, 2023 - Counting down to Christmas.

    As previously, shall attempt to keep this short and brief.


    More Krampus exploring Bratislava Slovakia (Christmas themed).


       


    It's getting closer. :)


    More Azur Lane/KanColle Canadian shipgirls in what's supposed to be Bratislava, Slovakia. (AI Art)


       


       



    If people are STILL needlessly confused about why I'm doing this, it's to stay festive. There has been so much negativity that I'm simply trying to add more positivity. If people still falsely view my posts as "spam", or have negative ill wills then they should go apologize to Krampus. We're in the month of December, and even Steam Support needs to apologize profusely for their crimes. We're in December.


    What do I want for Christmas?

    - Rising World update

    - People to actually accept my API requests to the full benefit of Rising World instead of holding childish and moronic grudges against me. It's for Rising World, do it for Rising World's health and popularity. 1 or more of my requests to be appropriately accomplished without half-assing anything.

    - Canadian shipgirls in Azur Lane and/or KanColle.

    - Proper sanity in people (none of the fake crap nonsense people keep spewing, or baiting me in my own ex-Rising World Discord group, etc; No bullying).

    - Less derogatory comments from people.

    - (Among other things I desire to mention, yet shall go over people's heads relating to other hobby-related stuff.)


    So, Merry Christmas! :party:

    December 10, 2023 - Counting down to Christmas.


    Simple one today (or tonight). Just enjoy some creepy awesome Krampus. Basically Krampus AI art in Bratislava, Slovakia, or should be.


       


       


     


    Let's just say I also know who Krampus shall visit from these forums and Steam forums ;). Also, the last one (which was originally first) even spooked me the first time I seen it. Caught me off guard the first time around. I wasn't expecting Bing AI to form creepy versions. :dizzy:


    - Merry Christmas! :party:

    December 9, 2023 - Counting down to Christmas.


    Need to stay festive. Need to stay festive! Remember my December 5th post? No? Go look at it, or go see what it's about. Twitter/X tried going fake political on it with the whole fake 'Woke Right' on it when allegedly attempting to blame anti-Krampus nonsense on political nonsense. Not having it. But hey, at least we can admire some Krampus goodies. I'm happy the nonsense at least reminded me of the forgotten goodies hidden in Traditional Europe. Need to keep focusing on tradition, it's where the good stuff is hidden.


    December 5th is awesome, it needs more love and attention. I hope Red51 finds a way to pay homage to it in some manner or another. Sinterklaas day is awesome and needs to stay away from the morally corrupted individuals.


     

     


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    Then we have more lovely Bing AI art.


    Rising World? Busy. I have no time now. All my projects stalled out.


    More lovely Canadian Azur Lane shipgirl AI art.


     


     


     


    I'm amused I managed to sneak out one NSFW content, yet still SFW. Bing AI doesn't allow NSFW to be generated, yet it still allowed one. I tried to nudge Bing AI to make it more festive, something it eventually managed to do. Just think Christmas thoughts. Think festivities! :nerd:


    Once again (till Christmas; Dec 25th), Merry Christmas! :party: