The multiplayer update for the new version will be available on Tuesday, August 31. Here you find some basic information about the dedicated server:
- The dedicated Rising World server will be available through Steam and SteamCMD, just like the Java version. You don't have to own the game in order to access the dedicated server files
- The dedicated server will be available for Windows and Linux (64 bit only)
- The server for the new version will use the same App ID as the Java version. It will be available as a separate beta branch
- If you enable the server beta branch, it will only download the new version (i.e. unlike the game, it does not install both the Java version and the new version). Please make sure to install the server for the new version into a separate folder, so it does not interfere with a previous installation of the Java version
- Java is not required to run the new version server
- The new version server requires more free space on your harddrive - around 600 MB
- Unlike the Java version, the new server no longer uses start scripts, instead you can run the server through an executable file ("RisingWorldServer.exe" on Windows and "RisingWorldServer.x64" on Linux)
- The first release already contains an integrated AreaProtection as well as Permissions - both are useful to protect your server from griefers. We'll share more information about these features shortly
- The Plugin API is unfortunately still not available in this update
- Once the update is available, there will be a separate section in our forum for multiplayer-related discussions