Back in 2015-2018 there were tons of people who noted they preferred Rising World over Minecraft, to which I have to agree with this sentiment more and more each year. Ever since Mojang threw Notch under the bus over fake political garbage, and sold their soul to a corporate devil (Microsoft) it took a slight nose up, yet steep decline. Many people feel Minecraft to be trash, empty, boring, etc. I agree. Even my friends refuse to play it anymore. The "Golden Age" is over with Rising World taking over, or even other better variants of Minecraft. Sure, Minecraft may still hold #1 thanks to brainless kids not knowing any better, though to those in the Rising World community shall know how much better RW is over Minecraft.
Why am I making this thread? Don't worry, it's not "Spam", as weird people like to note. It's genuinely relevant. Look at this these videos.
- This is not Minecraft? (Minetest)
The jist of Minetest is to make a game similar to Minecraft, yet done so in its own creative and fun manner; Not tied to corporate nonsense. It fixes all the Quality of life stuff while purging any political garbage found in the game, such as singleplayer banning, etc. Minetest is what you desire from Minecraft (the olden-day vibes), while simply being a proper escapism. Pushing Minecraft into modded Minecraft territory. Open source code, updating things in real time (menu wise), and all the lovely jazz.
- Minecraft has lost its identity:
The above video is EXACTLY why I'm making this thread. It may go on deaf ears, it however is the reason why people have had enough of Minecraft while favouring Rising World more and more as days, weeks, months, and years go by. It notes how modern Mojang is afraid of everything, maybe also because of over-protective Microsoft ruining everything in the process (and having me get yelled at by friend in Revelstoke, B.C because I shared how people were getting banned on Minecraft). Mojang is playing it too safe making the very mistakes they initially intended to avoid. Old Minecraft is nostalgic and mysterious, while new Minecraft is similar, yet with a splatter of paint to make it more RPG-like. Less sandboxy, more kid-based story awkwardness.
Mojang doesn't make features just because they find it fun anymore. Everything has to be strangely "logical" taking the fun out of everything. The soul of features was taken away. I mean, look at how people responded to how I desired ridable mounted Moose, even though it was vaguely a part of our history, and even a part of Nier Automata. There is a reason why J-RPGs, and even Asian games tend to be highly more desired than corrupted Western games. Even gaslighting me into playing Asian games over Rising World is overly moronic. I admire Rising World, I don't want to throw it away just because trolls desire to gaslight me every step of the way. I genuinely admire Rising World, it's a step in the right direction. It would do well taking proper notes from the Asian gaming scene! Sadly, Rising World is being intentionally sabotaged like everything else out there. People even attacking me because they know I'm genuine (on Steam Forums) attacking everything they feel is the "weakest link". The Rising World community allows it, which in turn also harms Rising World. Shame. People are stupid, even labeling me as a villain, yet we can clearly see Minecraft floundering in the gaming scene because it forgot what actual fun and entertainment was. Rising World would do well learning serious gaming lessons while shunning each and every troll on this and Steam forums desiring to stir the pot, sabotage, or false-flag attack under false pretenses. Sure, Minecraft has a massive playerbase, but that is all it has in regards to the main game. The meat of Minecraft is in its modding, something Rising World should eventually grasp onto. Minecraft has a lemming fanbase (vanilla wise, and with kids). Rising World has a loyal fanbase, now corrupted by politically corrupted weirdoes hellbent on sabotaging everything around it, including me, because it's still genuine. Everything has to have its soul ripped apart. The more popular something is the more trolls you tend to attract.......
- Nier Automata (Can be found on Steam) with 2B riding a Moose after using an item. Can't ride it otherwise. It either attacks you or runs away.
Mojang wrongly threw Notch under the bus over fake political garbage and nonsense. Keep politics out of gaming; Games are escapism. Mojang wrongly threw Notch under the bus, and bad karma is still bad karma when you disrespect the original creator of a creation. They sold their soul to the devil and now they're paying the price for it. You never EVER sell your soul. EVER! It's your precious identity.
The iconic Creeper wouldn't be there now if they were to be added into Minecraft in this era for the first thing.
Mojang is afraid of many things, though that also may be because of the Microsoft overlords. They always take the "safe way" refusing to add proper necessary features such as cargo boats, proper railway, proper gliders, etc. People desired many things to only go on deaf ears. Everything feels too safe and bubbled up. Red51 can also learn from this warning because I've also seen Red51 (on numerous occasions) making similar errors as Mojang. Red51 appears too afraid to add features because he listens to the community a tad bit too much when some members have been known to intentionally sabotage the community around them. If you give people an inch, they'll take a mile (and more) to which you'll have a trash show. Yes, you can have a poll, but even those can be sabotaged when coordinated. Look at X Community notes. Have enough people and that can easily be hijacked, something which has been proven a lot. People aren't honest with themselves. Red51 has to stay strong and add things he assumes would be fun and entertaining. I'm happy he added various community requested features, even making features work in Rising World, ones which refused to work in Minecraft, making Rising World all that more appealing.
If it adds fun and entertainment, while still being properly balanced, then by all means add it into the game. That's what the Japanese do! That's what Europeans USED to do (view Silent Hunter 3, or other war games with minor nations) before the modern Western nonsense corrupted everybody to be lazy and tardy. Nobody desires to add Canadians, Slovaks, or any other minor nations, as they has in Silent Hunter 3, or Slovakia in sports games, etc. Sure, maybe they're still there in SOME games, but people are even whining and moaning you see Russians and Chinese in Azur Lane, or 'Ultimate Admiral: Dreadnoughts'. There is some good and bad with Ultimate Admiral: Dreadnought because the developers are Ukranians, and they appear fishy. They added the Chinese as a faction, which is neat, but everything else was messed up. Modern game developers are tardy. IL-2 Sturmovik allowed you to play as the Czech Republic, as the Slovakians, and any other noteworthy nation at the time, yet current modern games refuse that same philosophy in gaming. Everything has to be a moronic copy-and-paste cookie cutter nonsense. Nobody desires to be unique, or barely anybody. Everything has to be bland and boring, something which Mojang is adopting accidentally, and Rising World runs the risk of doing.
I, once again, wish Red51 to be true to his vision. If he desires to add a feature, then add it. Don't be afraid by hiding behind a sofa with a knife in hand. If you're afraid of adding some feature then consider mod.io, an example plugin hosted on this site, or other alternatives. The more fearful you are the more it will find a way to hound you in the future. Best to deal with something sooner than later, and face it head-on than have it hound you in the way Mojang is finding out the hard way.
Mojang screwed up, especially on a political note and a "selling of the soul" note. They need to find a way to redeem themselves while also finding a way to apologize to Notch and the fanbase. Like with KanColle with Japan, Mojang needs to apologize to their fanbase for being so stubborn and stiff.
---------
On a sidenote:
RTS, various RPGs and other various "thinking" games have been on a decline thanks to lower attention span in people. It's being blamed on the 'Tik Tok' generation, and those I've seen yelling at me to do something in Minecraft while also telling me they dislike both Minecraft and Rising World. They prefer to be ironically political while telling me not to be. Hypocrites. People would much prefer to play games that are quick and simple, not long and tedious, yet still as rewarding. Sure, people and work and school, and that is fine. Everything else has been on a decline to which lazy game developers can get away with not making VR mode, co-op mode, or QoL fixes, among other stuff. Nobody desires RTS games anymore. The Golden age of gaming may have come and gone with the last few saving graces being Rising World and other games before they perish to a potato-brained generation.
We shall see how things shall go in the future.