I also add you in the Author files, as well as in the readme as author too Hope we could work on this together soon
That's sounds awesome i have been plotting some ideas and when i am free i am going to work on them.
I also add you in the Author files, as well as in the readme as author too Hope we could work on this together soon
That's sounds awesome i have been plotting some ideas and when i am free i am going to work on them.
That's sounds awesome i have been plotting some ideas and when i am free i am going to work on them.
Awesome Let me know
Hi folks !
I said it many times, but now it gets real I'm currently working on a group management system. But before launching myself, I would like to know what you think I should add (as functionality !) for the group management part ! So far, this is going to be like this :
Little group (so called :P)
Bigger Group, guild (Maybe?)
Maybe I could use the AreaProtection script to mix Guild / Area
Maybe I could do something else ?
So I'll try starting working on this as soon as I'll get more feedback about it Also, I would definitely need some help for the testing part !
Cheers guys
Display MoreHi folks !
I said it many times, but now it gets real I'm currently working on a group management system. But before launching myself, I would like to know what you think I should add (as functionality !) for the group management part ! So far, this is going to be like this :
Little group (so called :P)
- Any player can create a group. When it create a group, he became "Group Leader" and can add and remove people from the groupe
- When the group leader disconnect, the group is deleted
- When multiple players are in the same group, they can use a /p (for party) command to speak only inside the group
Bigger Group, guild (Maybe?)
- Only admin can create guild (so people will need to ask to admin to create a guild), but they don't administrate guild, when an admin create a guild, he must specifiate a guild admin
- When the guild admin is offline, the guild is still there
- When multiple players are in the same guild, they can use /g (for guild) command to speak inside the guild only
- Guild can have one or multiple "Guild's Chest", to use like a "guild bank" (well, I'll see what I can do with this)
Maybe I could use the AreaProtection script to mix Guild / Area
Maybe I could do something else ?
So I'll try starting working on this as soon as I'll get more feedback about it Also, I would definitely need some help for the testing part !
Cheers guys
nice idea this would be good for survival mode and users can make groups to protect there builds from griefers lol
Display MoreHi folks !
I said it many times, but now it gets real I'm currently working on a group management system. But before launching myself, I would like to know what you think I should add (as functionality !) for the group management part ! So far, this is going to be like this :
Little group (so called :P)
- Any player can create a group. When it create a group, he became "Group Leader" and can add and remove people from the groupe
- When the group leader disconnect, the group is deleted
- When multiple players are in the same group, they can use a /p (for party) command to speak only inside the group
Bigger Group, guild (Maybe?)
- Only admin can create guild (so people will need to ask to admin to create a guild), but they don't administrate guild, when an admin create a guild, he must specifiate a guild admin
- When the guild admin is offline, the guild is still there
- When multiple players are in the same guild, they can use /g (for guild) command to speak inside the guild only
- Guild can have one or multiple "Guild's Chest", to use like a "guild bank" (well, I'll see what I can do with this)
Maybe I could use the AreaProtection script to mix Guild / Area
Maybe I could do something else ?
So I'll try starting working on this as soon as I'll get more feedback about it Also, I would definitely need some help for the testing part !
Cheers guys
I would create a "Guild Script" of the like for that, IMO, so to not mix responsibilities of the admin script. But I like the idea. And, I would not necessarily remove the group if the group creator disconnect... Perhaps, instead, invalidate the group only if the group creator has been disconnected for some period of time, just to avoid breaking the group if the group creator is disconnected briefly.
As for protecting against griefers, only admins should protect anything. This is to insure ownership of the server to admins only; a player is a guest, unless granted by an admin and should not grant himself rights without approval. This is why I was proposing "admin" grant "Group Admin", and "Group Admin" grant "Group Owner", and "Group Owner" grant "Group Guest". But this should go into the AreaProtection script discussion.
my2cents
I was also thinking about putting it in a separate script.
However after the discution we had on IRC Lord, I'm thinking to update and totally rewrite my script to be okay with your standards, and clean this mess
So I wont add any new features until the script is totally reorganized what about your searchs about calling module and stuff in LUA ?
what about your searchs about calling module and stuff in LUA ?
Spent some time with the wife yesterday; we hardly saw each other lately, so we watched some shows and I fell asleep at my keyboard playing RW after for a while
I'll keep you updated! haha
Hello
Other Texts for server information would not be bad.
the idea with the groups I like that.
Hello
Other Texts for server information would not be bad.
What did you mean dear sir ?
one can give the player more information
one can give the player more information
You mean like, in-game help? If so, this will happen in the next release. Is that right, Zabka?
I'm quite confused, you mean more info about server status, or about what ? help about script command ?
one can give the player more information
im lost too what sort of info are you wanting ????
yahgiggle, are you busy or can you jump on the IRC ? Maybe available on steam ?
I think Lenko mean Info over the server, server rights, ts- adress etc. pp and thits all in info block so with the command /server info /server adress etc. pp.
Sounds great.
If you allow a group to contain persons and groups you can get a real organisation structure. Also if a person can me member in multiple groups and later on assign rights/grants to groups and allow some smart inheritance you can go really wild.
I think Lenko mean Info over the server, server rights, ts- adress etc. pp and thits all in info block so with the command /server info /server adress etc. pp.
Well that can be done indeed I'll think about it and put it on my to do list
Sounds great.
If you allow a group to contain persons and groups you can get a real organisation structure. Also if a person can me member in multiple groups and later on assign rights/grants to groups and allow some smart inheritance you can go really wild.
Easy It won't be very advanced, only a simple group management system But yeah, I'll try to do as much as I can
I think Lenko mean Info over the server, server rights, ts- adress etc. pp and thits all in info block so with the command /server info /server adress etc. pp.
yes is my idea
Oh, that's quite easily I think, I'll check this out asap :p
Just FYI Script fails with Fatal error on server 5.6.6
Don’t have an account yet? Create a new account now and be part of our community!