Hi red51 , will it be possible to add extra info into the logs for when the new update comes out?
MR still gets 10% loading errors. The only fix is to restart the RW server.... which always works until it strikes again (so it's not like I have to restart the OS or reboot a router).
We get the
:::: SERVER: CLIENT X CONNECTED (0.0.0.0)
:::: SERVER: CLIENT X CHANGE STATE (Uninitialized -> Connected)
PlayerAuthRequestReceived (Player, UID, 0.0.0.0)
But instead of getting next bit...
[AuthenticatePlayer] - [TIMESTAMP] - UID Player [DATA]
We get...
[ENET SERVER] Client X disconnected (0.0.0.0)
This seems to happen totally randomly. I've got Wireshark waiting now for the next time... but I'm not convinced that will shed more light...
Has anyone else had this 10% load issue for players? It's becoming a real pain.