I switched back to previous version (opted out of beta) and got this error screen when I tried to load an old SP world (with lots of flickering graphics)
Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.8.2.4_36 -H:4096 -D:3072 (Steam)
Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz, Aspire VN7-791G, 16307 MB (4225 MB Heap)
Intel(R) HD Graphics 4600 20161110000000.000000-000 20.19.15.4549
NVIDIA GeForce GTX 960M 20171114000000.000000-000 23.21.13.8831
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LoadingState: Error while loading singleplayer game
java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask@4f7774eb rejected from java.util.concurrent.ScheduledThreadPoolExecutor@4a6a73e3[Shutting down, pool size = 1, active threads = 1, queued tasks = 0, completed tasks = 0]
at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.reject(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.delayedExecute(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor.scheduleWithFixedDelay(Unknown Source)
at server.e.a(SourceFile:794)
at u.q.a(SourceFile:175)
at u.h.b(SourceFile:195)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)