Patreon?

The next update will be available on Wednesday, December 18, in the early evening (GMT+1).

This update will not yet replace the Java version, instead it is the actual content update. We'll provide more information about the transition together with the update.
  • Would you contribute monthly if you could? 17

    The result is only visible to the participants.

    Honestly, I have never used Patreon. What I mean is I never committed money to anyone over the internet. I usually just buy a game as me doing my part. But since I realized how much Valve actually takes from indie developers, I feel kind of sad for all of those indie developers trying to get somewhere. Honestly if there was a way to help out Red51 I would. I would totally pay monthly for nothing in return. "Nothing in return? But everything has a catch. What's really going on Xalzinor?" Well actually the real catch is the whole reason why I never really wanted to contribute. I really really hate the entire idea of Pay to Win.
    I really don't want to bring religion into this, but it's the best analogy I can think of.




    Just like tithes, when people do it because they have this feeling that they need to or they simply expect something good to happen, the reasons behind this "contribution" are actually greed. And when a specific church starts guaranteeing worldly benefits, the members start giving more less because they are trying to help others and more because they are trying to help themselves. Then the church sees all this money coming in, and they either don't want it to stop, or they want it to grow, so they cant stop or slow down they "benefits" so they just increase it more and more. Well now, this so called "church" isn't about the idea of a church, its about the idea of money. In the end, those "worldly benefits" aren't really benefits to a true believer. Those "worldy benefits" will die out.


    Same should be said for games. Games should be about fun and entertainment. Games shouldn't be about a company getting more money while gamers are getting more virtual benefits. In the end those "virtual benefits" aren't really benefits to a true gamer. Those "virtual benefits" will die out.




    Anyways,
    It is really easy to just push out a P2W game and make a ton of money off of it. But as we see, that's becoming more and more hated, and less and less popular. Idk about all the other gamers, but I actually like games where grinding is the only way to play.
    The real challenge is making a game non P2W, being an Indie Dev, and not giving into temptation of making it P2W just "to get an update out" and on top of that, Valve taking 30% of the money.
    Idk fully how to solve this without making Valve lowering that by at least half.
    But one way would be to offer a way for players to pay monthly subscriptions but giving them something in return that can in no way be used to benefit them in game. Maybe a tag included in their name either here, in the game, or both. Honestly skins could work too, but every game that went down that road went further down and they eventually became what they strived not being.


    Please Red51, I really want to see this game in its final form. It's hard enough that the dev team is so small. But finding out about the budget makes it even harder for me to believe it will even get done by the end of this decade. This is actually the first game I played that I do feel guilty for leaving even though the reasons are the same as other games I abandon. I do come back to this game every once in a while because unlike them, your team isn't a "grab the money and run" kind of devs. I'm sure I'm not the only one willing to pay monthly just for the sole benefit of seeing this game finish faster.
    Maybe have 4 different tiers, all have the same benefit of not having any benefit other than knowing the game will be finished faster.
    $1 $3 $5 $10
    It could also be harmless to have your name somewhere in a seperate page in the main menu of all contributors (no categories, just in alphabetical order.)

    76561198004224157.pngXalzia1.png Click f7a2f1102a1ddf010fe4b97b0266ff15fe810329_full.jpg me for my steam profile

  • Yes, i agree with Avanar.
    Near nobody wants donate monthly. And maybe the "if you could" let vote people "yes", who would not donate, because they have not so much money, that they want donate. So the offered Question of Avanar is good.
    btw, nice holidays

  • I already support a few others on Patreon. I think it's a great idea. I follow a few people on youtube and support them via Patreon. When I consider how much entertainment and valuable information I get from them, it's more valuable to me than cable TV and my small contribution along with others adds up and helps the content provider. I'd kick back $5 or so a month to JIW Games if it would help. If not for extra development help, to help support the company while Steam is screwing over Indie developers on revenue.

  • Alright, I'm on the same line as Zfoxfire. Are you guys aware you can set up tiers of roughly $1, $5, $10, $20, and all the way up to $100? Yeah, that's how it would work. Choose a tier, gain specific access, and etc. You should also keep in mind that we would stay away from DLC related things with it being more of a morale support on the Twitch & Discord side of things. Well, that is if Red51 takes the Twitch route to have various TWitch elements, something I strongly recommend for Rising World's immersion. When people watch Rising World Twitch streams they would have specialized Twitch emotes to spam.


    I'm over on VRchat supporting both Oathmeal & Nagzz21 on their Patreon gaining emotes to use on Twitch and Discord. When we follow Rising World this is what we should do by allowing us to tap into tier 1 to tier 3 Twitch emotes, special access Discord channels to see the latest news, and even have various access. On Discord Nitro you would gain access to a much wider range of emotes to tap into, though someone may have to fill me in on how Nitro works there.


    If you guys want to do a 1 payment then that's fine, but I don't like the little lie about "I won't support it monthly" when it hasn't even been done yet, or as little as $1 to $10, to as high as 100, or even $500. Basically whatever Red51 sees fit. Everybody wants everything free, and it shows when people commission artists on Deviantart & Pixiv. Some person tries to commission art then asks "how low can you go? I want to pay as little as possible for as much as possible" type thing which comes off as insulting.


    We're already paying monthly for servers so it wouldn't hurt to do it for Twitch tiers, even as low as $1 to $10 a month. A month! You guys can hate me for what I've said, just wanted to note how VRchat paved the roadway with their Patreon. Granted, there's also free Discords and such.


    In Short:
    I would support Rising World monthly on a $5-20 CAD range on Patreon.

  • I regret I would be unable to support you via patreon. Im on a widows pension and my money is very tight already.


    Rising World is a great game, however, the players have already purchased the game. When they did you promised a completed game and no extra costs were mentioned. From the players standpoint Im sure they would be asking why am I being asked to pay for something twice? If you were to do DLC's for the game I myself would be forced to drop it, which is sad because it does so well on my channel. But I simply cannot afford anymore draw on my income. Even for entertainment I love.


    Many would simply drop it for either lack of funds.

  • Patreon is just a way to support voluntarily. Not a have - to.


    But your reasons is exactly why red51 ia hesitating.


    Though considering steam is playing foul tricks i would see this as reason enough to donate.

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