It would be great to have more gather-able vegetative objects. Even if the game does not have any current use for them (i.e. "junk inventory items").
Oh yes, the new version will definitely introduce a lot more plants and other objects
At the moment the dungeons are spawning way to frequent if we go in creative one can fly straight down and find a dozen or more
Well, ideally the spawn rate for dungeons would be adjustable in the new version However, currently dungeons can still be difficult to find in survival (if you don't use flymode).
The loot is often times the same and takes the fun out of exploring these dungeons
Unfortunately this is true, and it's really important for us to improve this part with the new version.
For those of us that can't handle the rain for some odd reason can you please add some adjustments for the particles in the world?
What makes rain so "expensive" right now (in terms of performance) is the "depth check" from the point of view of the rain - to make sure it's properly blocked by buildings etc. Unfortunately there isn't much room to improve performance in this regard (in the Java version)
However, rendering works quite different in Unity, so it's difficult to predict the impact of rain in the new version. There is a good chance that we will get better performance in the new version