It would be great to have more gather-able vegetative objects. Even if the game does not have any current use for them (i.e. "junk inventory items").
Oh yes, the new version will definitely introduce a lot more plants and other objects 
At the moment the dungeons are spawning way to frequent if we go in creative one can fly straight down and find a dozen or more
Well, ideally the spawn rate for dungeons would be adjustable in the new version  However, currently dungeons can still be difficult to find in survival (if you don't use flymode).
 However, currently dungeons can still be difficult to find in survival (if you don't use flymode).
The loot is often times the same and takes the fun out of exploring these dungeons
Unfortunately this is true, and it's really important for us to improve this part with the new version.
For those of us that can't handle the rain for some odd reason can you please add some adjustments for the particles in the world?
What makes rain so "expensive" right now (in terms of performance) is the "depth check" from the point of view of the rain - to make sure it's properly blocked by buildings etc. Unfortunately there isn't much room to improve performance in this regard (in the Java version)  
 
However, rendering works quite different in Unity, so it's difficult to predict the impact of rain in the new version. There is a good chance that we will get better performance in the new version 
 
		 
		
		
	 
			
									
		



 Since we're implementing so much stuff from scratch, it's difficult to predict how long it takes until a certain feature is completed... but we've made great progress so far!
 Since we're implementing so much stuff from scratch, it's difficult to predict how long it takes until a certain feature is completed... but we've made great progress so far!
 In the new version, all blocks will be treated as construction elements (i.e. they will be resizeable etc). Effectively, all textures become available for construction elements without having to use commands
  In the new version, all blocks will be treated as construction elements (i.e. they will be resizeable etc). Effectively, all textures become available for construction elements without having to use commands 
