I would heavily suggest (for all plugins in general) to not bind the plugin functions to predefined keys because it can conflict with other functions
Instead, a chat command like /portal would be suitable.
I would heavily suggest (for all plugins in general) to not bind the plugin functions to predefined keys because it can conflict with other functions
Instead, a chat command like /portal would be suitable.
The "k" key is unsuitable because the compass is on it.
Briefly press k twice and 80(!) elevators were added to the database. Also the game has to be restarted completely before the elevator works. Manually deleted the 79 "superfluous" elevators in the database and now no more rides.
I think I'll stick to building staircases or the F2 key for flying.
You should stop looking at stuff
, You deleted needed info from the database oO each elevator has one entry but also other entries for each floor and player detection, I mean you delete that needed stuff then complain that it no longer works 😭 for the k key you are right, I'll look into changing that again, for needing to restart the game, that is indeed needed ATM or you can just type reloadplugins in the console, for not wanting to use the plugin, well that's totally up to you, but I don't know why you would want to tell us that and in my opinion In such a nasty way.
I would heavily suggest (for all plugins in general) to not bind the plugin functions to predefined keys because it can conflict with other functions
Instead, a chat command like /portal would be suitable.
yeah I think that appears to be the way to go, it's just soooo slow 🤣
Bump
Version 2 now ready, read the main post
Wow, the new video with the doors looks amazing. Will have to test this out.
Wow, the new video with the doors looks amazing. Will have to test this out.
thanks, just note that the doors do not work yet if you call the Elevator, they only work when you ride it, but ill fix that ASAP
Looking good. It;s getting there. Keep going!
That looks really good... although I'm not the high-rise builder, I'll give it a try.
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if possible
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That should be possible, but wont be done for some time, i need to finish the outer doors first,
Bump
Update v3 is now out, see the main post for info
Bump
Another update, version 4, see the main post for the info
looks and sounds good.as you say, every time you get close to the doors, the elevator triggers and the ding goes off. It might be nice to have some way to tell that the elevator is on the way. It is difficult to tell if you have triggered the elevator call. It is not necessary but would be nice.
looks and sounds good.as you say, every time you get close to the doors, the elevator triggers and the ding goes off. It might be nice to have some way to tell that the elevator is on the way. It is difficult to tell if you have triggered the elevator call. It is not necessary but would be nice.
yeah, that can be a pain, btw the bell only goes off if the elevator is on the same floor, i agree i need to add something to let the user know the elevator is on its way.
can you trigger the shortcut on a small u, please? because with the big U comes the WTG portal (WTGPortals) or even better in the chat via /setelevator
can you trigger the shortcut on a small u, please? because with the big U comes the WTG portal (WTGPortals) or even better in the chat via /setelevator
ATM you cannot change the keys from U to u, but there is a solution to this coming in the next API update
Hey how do i set it up i dont see any where on how to set it up to use it
How many floors can the elevator do? and would it be possible to make an express elevator? (faster than the default one) maybe the express elevator needs different materials since it's meant to move faster?
right now as far as i know it can do up to 10 floors
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