Bump
Version 1.3 now uploaded
Bump
Version 1.3 now uploaded
Hi yahgiggle, when I said player name I was referring to the field called AreaOwnerName (I updated a few to different names) -- so maybe I just used the wrong terminology since these are all under the same PlayerUID. I was looking at utilizing this for setting up different nature reserve areas (and eventually label it "nature reserve" or whatever special name I want) I'd turn terrain modification off for those protected areas when I play in single player mode. This would keep certain areas guaranteed to respawn wildlife and I suppose bandits if too if desired once they become available in the unity version.
Oh right,
can the owner set their area as pvp or pve? maybe if it is set to pvp the boundry is highlighted? of someway of showing you have entered a pvp area?
Gillwin i love this idea, i will see if that is possible and definitely do it if it is.
Bump
New Version 1.4, read the main post for the updated information
Bump
Bug fix's V1.5
BUMP
Just a small update, V1.6 read the main post for the update
Hi yahgiggle,
Finally had some time to test out the plugin. Will there be a way for admins to configure settings in the future? i.e. how long it takes to earn points, how many points a plot costs, etc. I would also like the option to allow players to still modify things in unclaimed areas.
I'm also noticing that the plugin doesn't give points for past playtime, only playtime from when it was installed. On existing worlds this might annoy some long-time players who need more claims to cover all the things they've already built.
Also, would it be possible to implement some kind of abandoned claim thing, like if players have not logged in for 30/60/90 days, the claims can be removed either automatically or by admins, or added to a list for admins to sort through if it should be removed or not as there may be some buildings that we want to preserve. Even just having visible to admins something like "This plot was claimed on 01/01/23, owner last logged on 03/03/23." to help admins manage claims better would be helpful.
Edit: Also just noticed some typos, the bottom right on screen message in unclaimed areas says "Plot Owner=Not Clamed", and in unnamed areas it says "Area Name=Unknowin"
2nd Edit: It would also be nice if the admin areas could be toggled to allow claiming so that an admin area can be setup to show as the town name, and players can claim plots within it.
3rd Edit: Noticed players don't get points back when they delete an area, is this intentional? The count of areas owned also does not update when an area is deleted. (Edit: Nvm, the area count updates when a player relogs. Not sure if points were refunded though...)
Hi yahgiggle,
Finally had some time to test out the plugin. Will there be a way for admins to configure settings in the future? i.e. how long it takes to earn points, how many points a plot costs, etc. I would also like the option to allow players to still modify things in unclaimed areas.
I'm also noticing that the plugin doesn't give points for past playtime, only playtime from when it was installed. On existing worlds this might annoy some long-time players who need more claims to cover all the things they've already built.
Also, would it be possible to implement some kind of abandoned claim thing, like if players have not logged in for 30/60/90 days, the claims can be removed either automatically or by admins, or added to a list for admins to sort through if it should be removed or not as there may be some buildings that we want to preserve. Even just having visible to admins something like "This plot was claimed on 01/01/23, owner last logged on 03/03/23." to help admins manage claims better would be helpful.
Edit: Also just noticed some typos, the bottom right on screen message in unclaimed areas says "Plot Owner=Not Clamed", and in unnamed areas it says "Area Name=Unknowin"
2nd Edit: It would also be nice if the admin areas could be toggled to allow claiming so that an admin area can be setup to show as the town name, and players can claim plots within it.
3rd Edit: Noticed players don't get points back when they delete an area, is this intentional? The count of areas owned also does not update when an area is deleted. (Edit: Nvm, the area count updates when a player relogs. Not sure if points were refunded though...)
Thanks! That all sounds great.
Thanks! That all sounds great.
No Problem
BTW i have done some of those things in Version 1.7 uploaded now, read the main post for info
BTW i have done some of those things in Version 1.7 uploaded now, read the main post for info
Awesome, I've updated the plugin on my server. Looking forward to the other updates!
we need a way to cycle through the friends we add to our properties. Remember we may want to add more then just 1 friend and if we want to remove a particular friend we need a way to find them.
we need a way to cycle through the friends we add to our properties. Remember we may want to add more then just 1 friend and if we want to remove a particular friend we need a way to find them.
Yes I'm going to add this 👍
One other request from players that might not be possible with the current API...the ability to set individual permissions with chests and doors. Some players might want to setup a public chest to give away items or something like that.
Also, the option to allow things to still be modifiable in unclaimed areas is needed quickly, players can't mine, chop trees, hunt animals or forage food in unclaimed areas currently which makes it difficult to do things on survival servers or be able to build roads and other public infrastructure.
The default area protection can be used now and admin can set permissions in them as usual. With this , large areas can be set up for mining and lumber harvesting. I don't think individual permissions are able to be made in this plugin yet. Things will be changed in the future I am sure, but until then, these are possible workarounds.
Also, if you set an area with WP and then dig till you have removed 1 block outside your area and then step into it, you can set another area below your claim or to the side, to continue digging. This has been tested and it works.
On the other hand, if not owned areas are made workable, the reverse would be possible, you could stand outside an area and mine a short distance into claims. I am not sure witch way I prefer it.
One other request from players that might not be possible with the current API...the ability to set individual permissions with chests and doors. Some players might want to setup a public chest to give away items or something like that.
ill look into this, it should be possible to add an option to make chests public,
Also, the option to allow things to still be modifiable in unclaimed areas is needed quickly, players can't mine, chop trees, hunt animals or forage food in unclaimed areas currently which makes it difficult to do things on survival servers or be able to build roads and other public infrastructure.
yes i understand the problem, however if you make a Admin area with every permission set needed to mine, cut trees and so on, this could be a good work around, you could name it a community area or mine or what ever.
The default area protection can be used now and admin can set permissions in them as usual. With this , large areas can be set up for mining and lumber harvesting. I don't think individual permissions are able to be made in this plugin yet. Things will be changed in the future I am sure, but until then, these are possible workarounds.
Yes indeed that is right
Also, if you set an area with WP and then dig till you have removed 1 block outside your area and then step into it, you can set another area below your claim or to the side, to continue digging. This has been tested and it works.
yep that is also right
On the other hand, if not owned areas are made workable, the reverse would be possible, you could stand outside an area and mine a short distance into claims. I am not sure witch way I prefer it.
this is why the whole world is set as protected, because indeed it would be possible for players to smash anything inside a area by standing outside an area and smash or mine a short distance into claims
Bump
Update Version 1.8 Read the Main post for Info
Bump
Another Update, Version 1.9
Just to say, that I'm on Red Baron's server and have a large area, already built on. He put it into Admin, but removed that when I asked him to so that I can now claim and name my area. Which I've been doing successfully.
However, this is a big area (as many players areas are on his servers) and so far I've only been able to make 6 claims, which only cover one full house, part of another house and a farm plot. With the points going up each time (think its now 120 to the next claim) this is going to take a very long time.
Is there a way to allow the Admin on such servers to change the number of points accumulated by existing players so that they can claim their already built areas more quickly? A big ask, and I suspect the answer is no, but think this needs looking at.
Thank you.
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