[Tool][New Download] Blueprint Viewer — explore your Rising World blueprints outside the game

The next update will be available on Monday, August 31, in the early evening (UTC+2)

  • DOWNLOAD NEW VERSION 1.1.13: https://drive.google.com/file/…4Ak_y/view?usp=drive_link



    Download OLD Version: https://drive.google.com/file/…621CH/view?usp=drive_link


  • Amazing work :)

    Thank you! ^^



    Ja, wirklich unglaublich, was ihr da hergestellt habt! :wow: Objekte darstellen ist nicht möglich? :thinking:

    Yes, it’s truly incredible what you’ve created there! Is it not possible to display objects?

    Thank you! ^^ It depends on red51, objects are not saved in blueprint yet.



    Interesting. Is there an option to export to blender, etc?

    Yes! You can export to OBJ / GLB / FBX formats. :D

  • Interesting, i will check it out when im back home. Maybe this tool should be hosted somewhere so you can update it and everybody gets the new version without downloading every time.

  • Interesting, i will check it out when im back home. Maybe this tool should be hosted somewhere so you can update it and everybody gets the new version without downloading every time.

    Thanks a lot!^^ We kept it as a single standalone HTML file on purpose, so it works offline and can be shared/opened anywhere without a server — but that's a good idea, we'll definitely consider hosting an always-up-to-date version as well.



    :?:Where do they come from, then, when I place a house with doors and lights? Only objects from old Java blueprints are no longer included.

    or am I misunderstanding something here? :):thinking:

    You're not misunderstanding anything — it was our mistake, sorry!X( We never used placeable objects (doors, lights…) in our test blueprints, so we wrongly concluded that objects weren't saved in blueprints. On top of that, we got mixed up with the old Java version. Thanks a lot for pointing this out :thumbup: — we'll re-test with objects included and post an update here as soon as we have results.^^



    wundervolle Arbeit :wow:

    Vielen Dank, room6675! 😊 Das freut uns sehr — viel Spaß beim Erkunden eurer Blueprints!

  • Ich habe es getestet. Sehr prima. Man kann die Bauwerke hervorragend untersuchen.:wow:

    Vielen Dank! Schön, dass der Viewer dir gefällt — viel Spaß beim Erkunden deiner Bauwerke!^^



    Nice, thx for sharing.

    It would be fantastic if we could even create NPCs as blueprints—for example, a large stable with horses inside—and then scale them, too.🙏

    Thanks a lot, glad you like it! ^^ Just a small note: blueprints only store placed elements (blocks, objects, constructions), so NPCs and animals can't be saved or scaled that way — that would be a game-side feature rather than something the viewer could display.



    wow...hab es gerade mal ausprobiert...super sache...danke :)

    Danke, Thaya2016! 🙌 Freut uns sehr, dass es dir gefällt – viel Spaß beim Erkunden deiner Blueprints!^^



    Foxnyu Amazing work. Thanks for sharing the viewer with us. :love:

    Thank you so much, Deirdre! ^^ Really glad you like it — hope the viewer comes in handy for your builds too.

  • Thanks for the explanation Ne-cheperu-re.

    But it wasn't about your great work. It was a suggestion for the Game itself. It didn't express it cleary. So thank you for giving me the chance for clearing it up.

    Greetings from the Realm of the Dead.

  • Thanks for the explanation Ne-cheperu-re.

    But it wasn't about your great work. It was a suggestion for the Game itself. It didn't express it cleary. So thank you for giving me the chance for clearing it up.

    Greetings from the Realm of the Dead.

    Thanks for clarifying, FioO — no worries at all!

    May Ra be with you.

  • Foxnyu

    Changed the title of the thread from “[Tool] Blueprint Viewer — explore your Rising World blueprints outside the game” to “[Tool][New Version] Blueprint Viewer — explore your Rising World blueprints outside the game”.
  • Hello again! 👋

    We're releasing a new version of the Blueprint Viewer with important new features:

    What's new in 1.1.13

    • 🪑 Objects: the viewer now includes the 3D models and textures of the game's objects (furniture, decoration, tools…). Your blueprints look exactly like they look in the game — building blocks and objects.
    • 👁️ Show menu: new toggles to show/hide objects and to show/hide blocks. Isolate the construction, see only the objects, or combine them however you like.
    • 🐛 Bug fixes: several glitches repaired (for example, animal fur textures now render correctly).

    About the size: including the object models and textures has grown the viewer from ~20 MB to ~90 MB. It's still a single HTML file, and modern browsers load it without breaking a sweat.

    Download: https://drive.google.com/file/…4Ak_y/view?usp=drive_link

    See something odd? Tell us in this thread and, if you can, attach the affected blueprint — that way we can reproduce it and fix it.

    Happy building! 🧱

    — Foxnyu & Juanma



    Ja, wirklich unglaublich, was ihr da hergestellt habt! :wow: Objekte darstellen ist nicht möglich? :thinking:

    Yes, it’s truly incredible what you’ve created there! Is it not possible to display objects?

    :?:Where do they come from, then, when I place a house with doors and lights? Only objects from old Java blueprints are no longer included.

    or am I misunderstanding something here? :):thinking:

    SonoBionda Thanks a lot for bringing this up — feedback like this is what helps us make the viewer better. ^^

  • Foxnyu

    Changed the title of the thread from “[Tool][New Version] Blueprint Viewer — explore your Rising World blueprints outside the game” to “[Tool][New Download] Blueprint Viewer — explore your Rising World blueprints outside the game”.

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