Hi folks! A new update has been released, which introduces some new features. Especially two interesting items are now available: On the one hand you're now able to craft flares, which are quite useful to light the area around you, they work even under water, and - most important - they won't extinguish if you drop them.
On the other hand, this update introduces dynamite. Not much to say about that, just use it to blow everything up. It's easy to create a "tunnel" just by using dynamite, although you have to keep in mind that you won't get any resources that way. Also make sure to keep enough safety distance
Apart from that, this update also introduces new music for underground caves - which is a good preparation for the upcoming dungeons. The same applies to some other changes we did, for example we added reverbs/echos to underground caves.
Last but not least this update contains a lot of bugfixes. Stay tuned for the next update
Changelog:
- [New] New item: dynamite (let's blow something up!)
- [New] New item: flare
- [New] New ore: sulfur ore (can be processed into sulfur)
- [New] New music for underground caves
- [New] Added reverb/echo to caves
- [New] Added new sound effects
- [New] Added "unban" and "deleteplayer" commands (see permissions) in multiplayer
- [New] Added command "resetphysics" as a temporary workaround in case your character suddenly gets stuck
- [Change] Improved update speed (i.e. place/remove elements etc) of chunks with lots of construction elements
- [Change] Improved placement speed of blueprints
- [Change] If an error occurs in a plugin, a proper exception will be thrown now
- [Change] Errors caused by plugins will be printed in chat now (in addition, an error dialog comes up when too many errors occurred)
- [Change] Removed cobalt (ore and ingot)
- [Change] Changed some sound effects (e.g. hitting wood blocks)
- [Change] Increased max size of windows (construction elements)
- [Change] KeyInputEvents will no longer be triggered when textfield is focused or game is paused
- [Bugfix] Fixed missing item hotbar when changing from creative mode to survival
- [Bugfix] No longer getting stuck for no apparent reason (physics freeze)
- [Bugfix] Fixed crash related to physics engine
- [Bugfix] Fixed issues when compiling plugins on the fly (invalid classpath)
- [Bugfix] Fixed commit issues when a plugin accessed the world database
- [Bugfix] Fixed Plugin API related issues, did some changes and added new functions (see API changelog)
- [Bugfix] Fixed issue with connections when plugins queried MySQL world database
- [Bugfix] Fixed issue when placing multiple planks in a line in creative mode