Bummer...
Thanks for the new report! We'll check out what's going on there. It's apparently related to the opus lib (the "opus.so" which should be in the "Data/Plugins" folder)
Unfortunately we couldn't reproduce the issue on our Linux machine (which uses Ubuntu btw), but we'll check out if this is maybe related to libopus instead...
Yup, opus.so is definitely present. Really looking forward to firing this up but I appreciate you'll probably have a whole host of issues to deal with for the majority Windows player base first.
 
		 
		
		
	 
			
									
		 We had a similar issue with the game recognizing "fake input" some time ago. It could be related to Unitys new Input system we're using (which is still suffering from various issue), but we'll check out what's going on there.
  We had a similar issue with the game recognizing "fake input" some time ago. It could be related to Unitys new Input system we're using (which is still suffering from various issue), but we'll check out what's going on there. Especially since it's causing trouble on various machines.... but well, there is no accounting for taste
    Especially since it's causing trouble on various machines.... but well, there is no accounting for taste 






 We've done some preparations to hell but disabled it for the demo. About vertical-layered biomes, unfortunately we haven't implemented actual biomes yet (except some forests, which are technically also biomes), so I can't say much about that yet... but it's planned
  We've done some preparations to hell but disabled it for the demo. About vertical-layered biomes, unfortunately we haven't implemented actual biomes yet (except some forests, which are technically also biomes), so I can't say much about that yet... but it's planned  .
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