Do you prefer a single construction element where you can change the shape at any time, or individual items for every single shape? 45
Single construction element with the ability to change the shape at any time (25) 56%
Separate items for every individual shape (15) 33%
I don't care (5) 11%
We had various block shapes in the Java version (blocks, slopes, cylinders and the according corner pieces). Every shape was considered a separate "Item" which needed to be crafted individually. Sometimes this resulted in crafting the wrong items (e.g. an "inner" corner piece was required, but an "outer" corner piece was crafted accidentally).
Do you think it would be a good idea to reduce them to a single, universal building element, which enables you to change the shape at any time? The game could store the last selected shape per item stack, so you can still have different stacks of blocks with various shapes. Textures would still be bound to individual items.
This approach wouldn't be as realistic as in the Java version, but it would be a bit less frustrating if the different shapes were no longer treated as separate items. What do you think about it? Feel free to leave any feedback