Hi folks!
A new update is finally available! It took longer than expected, but introduces some interesting features.
Most important feature of this update is a map. This should help you to navigate through the world. The map provides a detailed representation of the world, has several levels of zoom and also allows you to place markers.
In order to create a map, you will get in touch with more new content: This update introduces a paper press, which can be used to turn cloths to rags, and rags to paper. To use it, first put some cloths on the press, push the press down to turn it into rags, then add some water to the rags (by using a bucket) and push the press down again.
Of course this update also introduces more things: new dungeons (a desert pyramid as well as a underground maze [if a maze spawns, it will be connected to pyramids]), several new plants (corn, sugarbeet, chili etc), new options for server admins, lots of changes to the plugin/modding API (we will release a separate changelog for this) and much more. And - as usual - we also fixed a lot of bugs, especially some Mac related issues. Find the full changelog attached.
The next update will be the new playermodels, expect a preview in the near future. Stay tuned
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Changelog:
- [New] Ingame map, including several levels of zoom and allows you to place markers
- [New] New dungeons: desert pyramids, desert underground mazes
- [New] New items: paper, rags, corncob, sugarbeet, chili pepper
- [New] New cultivable plants: corn, sugarbeet, chili
- [New] New plants: hogweed, nettles
- [New] New crafting station: paper press, which turns cloths to rags and rags to paper
- [New] New object: stone chest
- [New] Buiding preview of other players is now synced in multiplayer (only objects, construction elements and plants)
- [New] Command "undoblueprint" to remove the last placed blueprint (only works within the first 5 minutes)
- [New] Added command "rotation" to change rotation type for construction elements (world, local, legacy)
- [New] Added new ingame music
- [New] Custom journal ("server notes") now also supports images
- [New] Multiplayer servers can now put their logo on the loading screen (server_custom_logo)
- [New] Weather can be enabled/disabled in the game settings now (Singleplayer only)
- [New] Weather preset (sunny, default, unsettled) can be selected in the game settings (Singleplayer only), MP setting also available
- [New] Added options to disable dungeons and water when creating a new world
- [New] Game runs in offline mode now if Steam authentication fails
- [New] Account creation can now be skipped optionally
- [Change] Grass no longer gets occluded by elements placed beneath the surface
- [Change] Improved biome arrangement
- [Change] Improved animal pathfinding in caves and dungeons (still WIP)
- [Change] Further adjustment of construction element textures, should be much more appropriate in most situations now
- [Change] Changed rotation behavior of construction elements (world/local rotations)
- [Change] Further reduced gaps/cracks between construction elements (only affects newly placed elements)
- [Change] Improved several sound effects
- [Change] Increased visible distance of images (depending on their size), can be adjusted in config file
- [Change] Chat no longer opens when playing piano
- [Change] Adjusted spawn chance of some plants
- [Change] Adjusted "aggro range" of animals
- [Change] Improved performance of rain effect
- [Change] Adjusted SSAO effect for dense fog
- [Change] Wireframe mode is only available for admins in multiplayer
- [Change] Increased visibility of shallow waters when "refractions" are disabled
- [Change] Changed some recipes
- [Bugfix] Fixed water being visible through walls on integrated Intel HD graphics adapters
- [Bugfix] Fixed grass occlusion issues on MacOS
- [Bugfix] Animals should no longer fall through the ground
- [Bugfix] Fixed issue of duplicate objects/constructions in blueprints (did not affect placement)
- [Bugfix] Torch light of other players is now visible in multiplayer
- [Bugfix] Rain is no longer visible in buildings on MacOS (need feedback)
- [Bugfix] Saplings can no longer be duplicated when cutting them with a sickle
- [Bugfix] Fixed issue when loading plugin assets in certain cases
- [Bugfix] Custom journal pages will be reset correctly when leaving a server now
- [Bugfix] Chatcolors in permissions are recognized correctly now
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Hotfix 2017-04-21:
- [Bugfix] Fixed flickering of terrain edit brush (in creative mode)
- [Bugfix] Chat now works again when area selection mode is active
- [Bugfix] Disabling cave/vegetations when creating a new world should work properly now
- [Bugfix] Fixed some minor sound issues
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Hotfix 2017-04-22:
- [Bugfix] Command "undoblueprint" should work properly now
- [Bugfix] Fixed issue with being unable to pour water on paper press in some rare cases
- [Bugfix] Fixed missing label for chili sapling
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Hotfix (0.8.2.1) 2017-04-24:
- [Change] Command "setr" now also affects objects (furniture, doors etc)
- [Change] Command "setr 0" sets rotation precision to 0.1°
- [Change] Reduced flickering of construction elements when logarithmic depth buffer is disabled
- [Change] Reduced placement time for objects in creative mode
- [Change] Adjusted positions of pyramids
- [Bugfix] Fixed lake generation
- [Bugfix] Fixed heavy performance issues after long travels
- [Bugfix] Fixed wrong position of drawers on desks, kitchenette etc.
- [Bugfix] Fixed an issue with creating new worlds on a server
- [Bugfix] Servers work properly now when disabling dungeons or water sources
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Hotfix (0.8.2.2) 2017-04-28:
- [New] Added some new variations of the paperpress
- [Change] Plugin errors will be shown properly in chat now
- [Change] Construction elements rotate smoothly now
- [Change] System environment variables (preventing the game from allocating memory) will be discarded if set
- [Bugfix] Fixed "returnchunk is still null" error on some old worlds
- [Bugfix] Fixed broken dungeons on old worlds (does not affect chunk which have been modified in the meantime)
- [Bugfix] Rotation of construction elements will be no longer overridden
- [Bugfix] Shadows (SSAO) are no longer visible through manhole covers
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Hotfix (0.8.2.3) 2017-05-01:
- [New] Added white wood texture
- [New] Added new music track
- [Change] Adjusted alignment of some textures
- [Change] Slightly changed appearance of underground dungeon room
- [Change] Updated "aggro" range of some animals
- [Change] Rabbits, foxes, penguins and deers escape from the player again
- [Change] Removed some unnecessary debug output
- [Bugfix] Fixed messed up worlds since latest hotfix (0.8.2.2)
- [Bugfix] Fixed "undoblueprint" command not always removing all blocks
- [Bugfix] Fixed map rendering issue (missing blocks/planks which are placed slightly above terrain)
- [Bugfix] Fixed rendering issue of planks ("invisible circle")
- [Bugfix] Fixed some API events
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Hotfix (0.8.2.4) 2017-05-03:
- [New] Added "constructioncollision" ("cc") command to toggle collisions for construction placement (experimental)
- [New] Added some API functions (see API changelog)
- [Change] White wood texture is now also available for planks and beams (sawbench)
- [Change] Reduced flickering of posters
- [Bugfix] Fixed a server crash in certain situations
- [Bugfix] Fixed rendering issue of blocks in some cases
- [Bugfix] Hopefully fixed map issue (rendering black patches), need feedback
- [Bugfix] Fixed NPC desync in certain situations
- [Bugfix] Torches should be visible through glass now
- [Bugfix] Fixed issue with banning players (ban executed twice)
- [Bugfix] Fixed some API related events (see API changelog)
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Update 2017-05-06:
- [New] Added ability to rotate construction elements while they're locked (hold CTRL)
- [New] Experimental "id" command to change the texture id of the current construction element on the fly
- [New] Now a small notification will show up if you try to refuel the smelting furnace at the back door
- [Change] Map loads faster now
- [Change] Pressing return to close the chat no longer toggles modular snapping when placing construction elements
- [Bugfix] Fixed issue of being unable to join a mp server when player rotation is invalid
- [Bugfix] Fixed hitbox of tree stumps
- [Bugfix] Fixed culling issues with trees
- [Bugfix] Fixed missing polygons on cherry tree